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Would You Sacrifice 1/3 of Your Damage to Double Everyone Else’s? A simple concept: What if a Hammerdin gave up his Concentration aura to become the ultimate party build? The Alizadin uses an Act 1 Rogue mercenary with Mist to provide Concentration, freeing the Paladin to run Conviction instead. You lose some personal Hammer damage, but gain: Huge elemental resistance reduction for allies Lower enemy defence for melee and ranged builds Party-wide Concentration from Aliza Piercing Freezing Arrows for AoE damage and crowd control The freedom to swap to other Paladin auras whenever the party needs them.