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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

magically enhances your arrows or bolts by adding cold damage and a slowing effect cold arrows only do half of their regular damage.
How Cold Arrow works, in depthThe Amazon's level 6 chilling arrow. 53–56 cold damage at level 20, a cold length of 4 seconds plus 1.2 a level, +9% attack rating a level and a share of the hit converted to cold; the "half damage" line in the game text is not a real penalty.| of Cold ArrowSuffix | Cold Arrow charges (level and number set by item level) | 47 |
|---|
| Level | Cold Damage | Cold Length | Attack Rating: | Converts | Mana cost |
|---|---|---|---|---|---|
| 1 | 3-4 | 4 | 10 | 3 | 3.5 |
| 2 | 5-6 | 5.2 | 19 | 5 | 3.63 |
| 3 | 7-8 | 6.4 | 28 | 7 | 3.75 |
| 4 | 9-10 | 7.6 | 37 | 9 | 3.88 |
| 5 | 11-12 | 8.8 | 46 | 11 | 4 |
| 6 | 13-14 | 10 | 55 | 13 | 4.13 |
| 7 | 15-16 | 11.2 | 64 | 15 | 4.25 |
| 8 | 17-18 | 12.4 | 73 | 17 | 4.38 |
| 9 | 19-20 | 13.6 | 82 | 19 | 4.5 |
| 10 | 22-23 | 14.8 | 91 | 21 | 4.63 |
| 11 | 24-25 | 16 | 100 | 23 | 4.75 |
| 12 | 27-28 | 17.2 | 109 | 25 | 4.88 |
| 13 | 29-30 | 18.4 | 118 | 27 | 5 |
| 14 | 32-33 | 19.6 | 127 | 29 | 5.13 |
| 15 | 34-35 | 20.8 | 136 | 31 | 5.25 |
| 16 | 37-38 | 22 | 145 | 33 | 5.38 |
| 17 | 41-42 | 23.2 | 154 | 35 | 5.5 |
| 18 | 45-47 | 24.4 | 163 | 37 | 5.63 |
| 19 | 49-51 | 25.6 | 172 | 39 | 5.75 |
| 20 | 53-56 | 26.8 | 181 | 41 | 5.88 |
| 21 | 57-60 | 28 | 190 | 43 | 6 |
| 22 | 61-65 | 29.2 | 199 | 45 | 6.13 |
| 23 | 69-73 | 30.4 | 208 | 47 | 6.25 |
| 24 | 77-82 | 31.6 | 217 | 49 | 6.38 |
| 25 | 85-90 | 32.8 | 226 | 51 | 6.5 |
| 26 | 93-99 | 34 | 235 | 53 | 6.63 |
| 27 | 101-107 | 35.2 | 244 | 55 | 6.75 |
| 28 | 109-116 | 36.4 | 253 | 57 | 6.88 |
| 29 | 130-138 | 37.6 | 262 | 59 | 7 |
| 30 | 151-160 | 38.8 | 271 | 61 | 7.13 |
Source: skills.txt row “Cold Arrow” and skilldesc.txt of build 3.3.93847. Mana = (mana + lvlmana × (level − 1)) × 2^manashift ÷ 256; damage brackets at levels 2–8, 9–16, 17–22, 23–28, 29+ scaled by HitShift. · Report incorrect data