Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Every monster by act with its level in Normal, Nightmare and Hell, its Hell life and immunities. Open one for life, damage, defense, experience and resistances in every difficulty, its drops and the areas it lives in. The bosses have a tab of their own: Bosses.
| Immune to | Act I | Act II | Act III | Act IV | Act V | All | |
|---|---|---|---|---|---|---|---|
Physical | 0 | 0 | 0 | 0 | 0 | 0 | Areas for physical |
Magic | 0 | 0 | 0 | 0 | 0 | 0 | Areas for magic |
Fire | 0 | 0 | 0 | 0 | 0 | 0 | Areas for fire |
Lightning | 0 | 2 | 0 | 0 | 0 | 2 | Areas for lightning |
| 1 | 1 | 0 | 2 | 0 | 4 | Areas for cold | |
| 0 | 2 | 0 | 1 | 2 | 5 | Areas for poison |
Open a row for the monsters. The Immunity Finder scores every area by how much of its spawn mix you cannot hurt.
Source: monstats.txt, monlvl.txt and levels.txt of build 3.3.93847. Numbers are for one player at the monster's own level; in Nightmare and Hell ordinary monsters take the level of the area they spawn in, and champions and uniques get their own bonuses on top. · Report incorrect data