Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

When active, aura increases the damage and decreases the chance that the attack will be interrupted for you and your party.
Concentration is a level 18 Paladin Offensive Aura that requires Blessed Aim and opens Fanaticism. While it is the active aura, you and every ally in its radius get a damage bonus and a 20% chance that an attack is not interrupted. Two numbers decide it: the bonus, +60% at level 1 and +345% at level 20, and the half of that bonus that Blessed Hammer gets.
| Level | Radius | Damage: + |
|---|---|---|
| 1 | 10.67 yards | 60% |
| 2 | 12 yards | 75% |
| 3 | 13.33 yards | 90% |
| 4 | 14.67 yards | 105% |
| 5 | 16 yards | 120% |
| 6 | 17.33 yards | 135% |
| 7 | 18.67 yards | 150% |
| 8 | 20 yards | 165% |
| 9 | 21.33 yards | 180% |
| 10 | 22.67 yards | 195% |
| 11 | 24 yards | 210% |
| 12 | 25.33 yards | 225% |
| 13 | 26.67 yards | 240% |
| 14 | 28 yards | 255% |
| 15 | 29.33 yards | 270% |
| 16 | 30.67 yards | 285% |
| 17 | 32 yards | 300% |
| 18 | 33.33 yards | 315% |
| 19 | 34.67 yards | 330% |
| 20 | 36 yards | 345% |
| 21 | 37.33 yards | 360% |
| 22 | 38.67 yards | 375% |
| 23 | 40 yards | 390% |
| 24 | 41.33 yards | 405% |
| 25 | 42.67 yards | 420% |
| 26 | 44 yards | 435% |
| 27 | 45.33 yards | 450% |
| 28 | 46.67 yards | 465% |
| 29 | 48 yards | 480% |
| 30 | 49.33 yards | 495% |
The damage bonus is Param3 60 as the baseline and Param4 +15 a level: +345% at level 20 and +495% at level 30. The radius is Param1 16 plus Param2 2 a level, times two thirds for yards: 10 2/3 yards at level 1, 36 at level 20. The uninterruptible chance is Param5 20% at every level; it does not grow. An aura costs no mana, and the row's InTown flag is set. The two growing lines read lvl, so +skills from gear and an Aura When Equipped item count.
Concentration is an aura with the row's concentration state on the caster and on every ally in range, refreshed every 2 seconds (perdelay 50), with no target and no hit check. It carries two stats:
damagepercent (aurastat1), the same +% damage that off-weapon Enhanced Damage and Strength give. It is added to that pool and the pool is applied once to the weapon's damage (Dealing Physical Damage).skill_concentration (aurastat2), set to Param5 20: a 20% chance that an attack in progress is not interrupted by being hit. See Hit Recovery and Stun for what interrupts an attack.Blessed Hammer is the exception to the damage pool: the hammer's own row has Param1 4, "Damage % from Concentration (in 8ths)", so the hammer gets half of Concentration's bonus. The Basin's page prints that column as floor((45 + 15 × level) ÷ 2) for the older game's values; with the current table it is half of the line above, +172% at level 20 and rounded down to the point, as the Basin's Blessed Hammer page says. Might and Fanaticism give the hammer nothing.
The uninterruptible chance is 20% at level 1 and 20% at level 30: no level, hard point or +skill raises it.
No synergies: Concentration has no dsc3 lines and no …SymPerCalc column, and it feeds no other skill's synergy line. Its damage and radius read lvl, so a +skill from gear raises the aura exactly as a hard point does; the 20% chance never changes. Its link to Blessed Hammer is the hammer's Param1, not a synergy: it reads the aura's level, hard or from gear.
Concentration is a party aura and never touches a player; it raises its wearers' hits, and a player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player. The Basin's page adds nothing else about players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data