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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 36 | 63 | 82 |
| Life | 118–192 | 506–940 | 2,042–3,794 |
| Defense | 181 | 724 | 1,358 |
| Attack 1 | 7–14 · AR 468 | 15–31 · AR 979 | 27–55 · AR 2,635 |
| Experience | 49 | 712 | 2,355 |
| Block | 47% | 47% | 47% |
| Mana / life drain | 100% | 85% | 75% |
| Resistances | |||
| Physical | 0% | 0% | 0% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | 0% |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 0% | 140% · immune |
| Poison | 0% | 0% | 0% |
Source: monstats.txt row “painworm3” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels — no table places this one, so they are at its table level; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data