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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 10 | 40 | 70 |
| Life | 19–28 | 363–528 | 2,451–3,565 |
| Defense | 50 | 518 | 1,248 |
| Elemental | Cold 4–7 | Cold 19–49 | Cold 48–120 |
| Experience | 67 | 3,701 | 33,891 |
| Block | 11% | 11% | 11% |
| Resistances | |||
| Physical | 0% | 0% | 33% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | 0% |
| Lightning | 0% | 0% | 0% |
| Cold | 30% | 50% | 150% · immune |
| Poison | 50% | 60% | 75% |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | Act 1 Cast C | Act 1 (N) Cast C | Act 1 (H) Cast C |
| Champion | Act 1 Champ B | Act 1 (N) Champ B | Act 1 (H) Champ B |
| Unique | Act 1 Unique B | Act 1 (N) Unique B | Act 1 (H) Unique B |
| Terror Zone champion | — | — | Act 1 (H) Champ B Desecrated |
| Terror Zone unique | — | — | Act 1 (H) Unique B Desecrated |
| Herald | — | — | Act 1 (H) Herald B |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “skmage_cold2” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels — no table places this one, so they are at its table level; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data