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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 12 | 45 | 78 |
| Life | 38–52 | 832–1,123 | 5,377–7,258 |
| Defense | 60 | 954 | 2,292 |
| Attack 1 | 3–9 · AR 103 | 27–44 · AR 1,350 | 66–106 · AR 4,713 |
| Experience | 116 | 6,605 | 58,354 |
| Block | 13% | 13% | 13% |
| Resistances | |||
| Physical | 0% | 0% | 25% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | 100% · immune |
| Lightning | 0% | 100% · immune | 100% · immune |
| Cold | 0% | 0% | 0% |
| Poison | 70% | 0% | 0% |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | Flying Scimitar | Flying Scimitar (N) | Flying Scimitar (H) |
| Champion | Flying Scimitar | Flying Scimitar (N) | Flying Scimitar (H) |
| Unique | Flying Scimitar | Flying Scimitar (N) | Flying Scimitar (H) |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “flyingscimitar” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels — no table places this one, so they are at its table level; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data