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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 110 | 110 | 110 |
| Life | 948,100 | 311,100 | 650,000–660,000 |
| Defense | 1,764 | 2,520 | 2,520 |
| Attack 1 | 171–308 · AR 16,395 | 156–208 · AR 13,064 | 455–520 · AR 13,064 |
| Elemental | Cold 54–109 | Cold 65–104 | Cold 65–104 |
| Experience | 5,912,000 | 3,179,200 | 3,179,200 |
| Block | 50% | 50% | 50% |
| Mana / life drain | 100% | 75% | 50% |
| Resistances | |||
| Physical | 30% | 30% | 30% |
| Magic | 30% | 30% | 75% |
| Fire | 30% | 30% | 75% |
| Lightning | 30% | 30% | 75% |
| Cold | 75% | 75% | 110% · immune |
| Poison | 30% | 30% | 75% |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | — | — | Uber Izual |
| Champion | — | — | Uber Izual |
| Unique | — | — | Uber Izual |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “uberizual” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data