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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 8 | 39 | 69 |
| Life | 15–22 | 344–501 | 2,388–3,473 |
| Defense | 40 | 507 | 1,233 |
| Elemental | Fire 4–7 | Fire 23–56 | Fire 56–136 |
| Experience | 56 | 3,458 | 32,396 |
| Block | 9% | 9% | 9% |
| Resistances | |||
| Physical | 0% | 0% | 33% |
| Magic | 0% | 0% | 0% |
| Fire | 30% | 50% | 100% · immune |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 0% | 0% |
| Poison | 50% | 60% | 75% |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | Act 1 Cast B | Act 1 (N) Cast B | Act 1 (H) Cast B |
| Champion | Act 1 Champ B | Act 1 (N) Champ B | Act 1 (H) Champ B |
| Unique | Act 1 Unique B | Act 1 (N) Unique B | Act 1 (H) Unique B |
| Terror Zone champion | — | — | Act 1 (H) Champ B Desecrated |
| Terror Zone unique | — | — | Act 1 (H) Unique B Desecrated |
| Herald | — | — | Act 1 (H) Herald B |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “skmage_fire1” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data