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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 110 | 110 | 110 |
| Life | 50,000–60,000 | 60,000–80,000 | 670,000–680,000 |
| Defense | 1,764 | 2,625 | 4,200 |
| Attack 1 | 143–182 · AR 16,395 | 5–9 · AR 16,330 | 468–494 · AR 16,330 |
| Attack 2 | 143–182 · AR 16,395 | 5–9 · AR 16,330 | 468–494 · AR 16,330 |
| Experience | — | — | 5,539,200 |
| Mana / life drain | 100% | 100% | 100% |
| Resistances | |||
| Physical | 70% | 70% | 50% |
| Magic | 75% | 75% | 75% |
| Fire | 150% · immune | 150% · immune | 150% · immune |
| Lightning | 70% | 70% | 70% |
| Cold | 70% | 70% | 70% |
| Poison | 70% | 70% | 90% |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | — | — | Uber Talic |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “colossal1” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data