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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 30 | 57 | 75 |
| Life | 76–101 | 620–868 | 2,516–3,522 |
| Defense | 3 | 429 | 811 |
| Attack 1 | 3–7 · AR 457 | 14–28 · AR 2,008 | 25–51 · AR 5,450 |
| Attack 2 | 3–7 · AR 457 | 14–28 · AR 2,008 | 25–51 · AR 5,450 |
| Experience | 6 | 3,013 | 11,281 |
| Mana / life drain | 100% | 100% | 100% |
| Resistances | |||
| Physical | 0% | 0% | 0% |
| Magic | 0% | 0% | 0% |
| Fire | 0% | 0% | 0% |
| Lightning | 0% | 0% | 0% |
| Cold | 70% | 100% · immune | 150% · immune |
| Poison | 70% | 90% | 90% |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | Trapped Soul | Trapped Soul (N) | Trapped Soul (H) |
| Champion | Trapped Soul | Trapped Soul (N) | Trapped Soul (H) |
| Unique | Trapped Soul | Trapped Soul (N) | Trapped Soul (H) |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “trappedsoul2” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels — no table places this one, so they are at its table level; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data