Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Attacker Takes Lightning Damage of XSame against players
When a monster hits you in melee, it takes this much lightning damage back. The amount is fixed: it does not depend on how hard the monster hit you. Ranged attacks and spells never trigger it.
Because it is lightning damage, the monster's lightning resistance reduces it, and a lightning-immune monster takes none. See also Attacker Takes Damage.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 6 | ||
| Attacker Takes Lightning Damage of 30 | 82 | |
| Attacker Takes Lightning Damage of 27 | 70 | |
| Attacker Takes Lightning Damage of 20 | 35 | |
| Attacker Takes Lightning Damage of 20 | 41 | |
| Attacker Takes Lightning Damage of 15 | 41 | |
| Attacker Takes Lightning Damage of 15 | 45 | |
| Helm 2 | ||
| Attacker Takes Lightning Damage of 25 | 41 | |
| Attacker Takes Lightning Damage of 7 | 14 | |
| Body Armor 1 | ||
| Attacker Takes Lightning Damage of 10-14 | 17 | |
| Shield 4 | ||
| Attacker Takes Lightning Damage of 10 | 28 | |
| Attacker Takes Lightning Damage of 10 | 73 | |
| Attacker Takes Lightning Damage of 4 | 8 | |
| Attacker Takes Lightning Damage of 3 | 13 | |
| Amulet 2 | ||
| Attacker Takes Lightning Damage of 15 | 65 | |
| Attacker Takes Lightning Damage of 5 | 11 | |
Source: itemstatcost.txt (item_attackertakeslightdamage) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data