Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

X% Increased Chance of BlockingSame against players
Increased Chance of Blocking adds to the block value of your shield. It is not added straight onto the block chance on the character screen: the final chance depends on Dexterity and character level.
Your block chance is (shield block + class bonus + this stat) × (Dexterity − 15) ÷ (2 × character level), capped at 75%. The class bonus (charstats.txt BlockFactor):
| Class | Bonus |
|---|---|
| Paladin | 30 |
| Amazon, Assassin, Barbarian, Warlock | 25 |
| Druid, Necromancer, Sorceress | 20 |
You block only with a shield equipped, and your chance to block drops sharply while you run.
The Paladin's Holy Shield adds block too. See also Faster Block Rate and Dexterity.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 1 | ||
| 20% Increased Chance of Blocking | 48 | |
| Body Armor 2 | ||
| 25% Increased Chance of Blocking | 16 | |
| 20% Increased Chance of Blocking | 45 | |
| Shield 24 | ||
| 55% Increased Chance of Blocking | 29 | |
| 40% Increased Chance of BlockingNecromancer only | 42 | |
| 30% Increased Chance of Blocking | 9 | |
| 30% Increased Chance of Blocking | 13 | |
| 30% Increased Chance of Blocking | 28 | |
| 30% Increased Chance of BlockingPaladin only | 42 | |
| 30% Increased Chance of Blocking | 44 | |
| 30% Increased Chance of BlockingNecromancer only | 54 | |
| 20-30% Increased Chance of Blocking | 68 | |
| 25% Increased Chance of Blocking | 17 | |
| 25% Increased Chance of Blocking | 31 | |
| 25% Increased Chance of Blocking | 73 | |
| 25% Increased Chance of Blocking | 81 | |
| 20% Increased Chance of Blocking | 2 | |
| 20% Increased Chance of Blocking | 6 | |
| 20% Increased Chance of Blocking | 15 | |
| 20% Increased Chance of Blocking | 35 | |
| 20% Increased Chance of Blocking | 50 | |
| 20% Increased Chance of BlockingRotWWarlock only | 57 | |
| 20% Increased Chance of BlockingPaladin only | 68 | |
| 20% Increased Chance of BlockingPaladin only | 77 | |
| 15% Increased Chance of Blocking | 9 | |
| 10% Increased Chance of Blocking | 19 | |
| 10% Increased Chance of BlockingLadder S15 | 26 | |
| Set bonus 1 | ||
| 30% Increased Chance of BlockingFull set | 8 | |
| Runeword 2 | ||
| 20% Increased Chance of BlockingShield | 29 | |
| 20% Increased Chance of BlockingShield | 49 | |
| Socketed 1 | ||
| 7% Increased Chance of Blockingin a shield | 11 | |
| Affix 4 | ||
| of DeflectingSuffix | 20% Increased Chance of Blockingrare onlyAny Shield | 11 |
| of DeflectingSuffix | 20% Increased Chance of Blockingrare onlyAny Shield | 11 |
| of BlockingSuffix | 10% Increased Chance of Blockingrare onlyAny Shield | 1 |
| of BlockingSuffix | 10% Increased Chance of Blockingrare onlyAny Shield | 1 |
Source: itemstatcost.txt (toblock) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data