Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Creates a magical globe that sprays a torrent of ice bolts to lay waste to your enemies.
Frozen Orb is the last Sorceress Cold attack (level 30, requires Blizzard). It is an orb that flies through monsters, throwing ice bolts in every direction as it goes, and bursts into a ring of bolts at the end of its flight. Two numbers decide it: the damage of one bolt, 262–276 at level 20, and the count of bolts, which the Basin's page puts at up to 46 from one cast. The skill has one synergy, worth 2% a hard point.
| Level | Mana | Cold Length | Cold Damage min | Cold Damage max |
|---|---|---|---|---|
| 1 | 25 | 8 seconds | 40 | 45 |
| 2 | 25.50 | 9 seconds | 50 | 55 |
| 3 | 26 | 10 seconds | 60 | 66 |
| 4 | 26.50 | 11 seconds | 70 | 76 |
| 5 | 27 | 12 seconds | 80 | 87 |
| 6 | 27.50 | 13 seconds | 90 | 97 |
| 7 | 28 | 14 seconds | 100 | 108 |
| 8 | 28.50 | 15 seconds | 110 | 118 |
| 9 | 29 | 16 seconds | 122 | 131 |
| 10 | 29.50 | 17 seconds | 134 | 143 |
| 11 | 30 | 18 seconds | 146 | 156 |
| 12 | 30.50 | 19 seconds | 158 | 168 |
| 13 | 31 | 20 seconds | 170 | 181 |
| 14 | 31.50 | 21 seconds | 182 | 193 |
| 15 | 32 | 22 seconds | 194 | 206 |
| 16 | 32.50 | 23 seconds | 206 | 218 |
| 17 | 33 | 24 seconds | 220 | 233 |
| 18 | 33.50 | 25 seconds | 234 | 247 |
| 19 | 34 | 26 seconds | 248 | 262 |
| 20 | 34.50 | 27 seconds | 262 | 276 |
| 21 | 35 | 28 seconds | 276 | 291 |
| 22 | 35.50 | 29 seconds | 290 | 305 |
| 23 | 36 | 30 seconds | 304 | 320 |
| 24 | 36.50 | 31 seconds | 319 | 335 |
| 25 | 37 | 32 seconds | 333 | 350 |
| 26 | 37.50 | 33 seconds | 348 | 365 |
| 27 | 38 | 34 seconds | 362 | 380 |
| 28 | 38.50 | 35 seconds | 377 | 395 |
| 29 | 39 | 36 seconds | 392 | 411 |
| 30 | 39.50 | 37 seconds | 407 | 426 |
The damage is per bolt. It comes from EMin 80 and EMax 90 with HitShift 7, which halves them: 40–45 at level 1. The minimum then grows +10 a level to level 8, +12 to 16, +14 to 22, +14.5 to 28 and +15 a level past that; the maximum grows +10.5, +12.5, +14.5, +15 and +15.5 over the same brackets. That is 134–143 at level 10, 262–276 at level 20 and 407–426 at level 30. The line reads lvl, so +skills count.
The cold length is ELen 200 frames plus 25 a level (ELevLen1–3 are all 25), at 25 frames a second: 8 seconds at level 1 and 1 second more a level, 17 at level 10, 27 at level 20, 37 at level 30, on every bolt. It also reads lvl.
Mana is 25 at level 1 and 0.5 more a level (mana 50, lvlmana 1, manashift 7): 29.5 at level 10, 34.5 at level 20, 39.5 at level 30. The casting delay never changes and is left out of the table: localdelay 25 frames, 1 second.
Frozen Orb fires one "frozenorb" missile at the target; the Basin's page classes it as a medium-range piercing missile that generates multiple long-range missiles. The orb itself does no damage and applies no chill: it pierces the target and anything in its path, and in each frame of its 30-frame flight it fires a bolt, unless it hits an obstacle. Each bolt is size 1 and is destroyed on collision, so a bolt hits one target. When the orb expires it releases a nova of 16 bolts that also damage and chill; if it expires while passing through a monster, that monster is hit by several of them, by the Basin's picture up to all 16 on a size-3 target standing on the right sub-tile (12 on a size-2 target), and 11 or fewer otherwise. The orb travels about 9.33 yards before expiring. The Basin warns that the orb also releases a 16-bolt nova on hitting an enemy or obstacle, and that those bolts apply no damage or cold length.
Each bolt is cold damage, reduced by the target's cold resistance, see Dealing Elemental Damage and Resistances and Immunities; there is no attack roll. Every bolt that lands chills for the cold length, divided by the difficulty's cold divisor in Nightmare and Hell, see Chill and Freeze. The casting delay is 25 frames, local in D2R by the Basin's page, and a cast is the delay plus the action frame, 25 + 4 to 7 frames depending on Faster Cast Rate.
The tooltip's number is one bolt. The 30 flight bolts spray in all directions and the 16-bolt nova lands where the orb ends, so the damage a single monster takes depends on where it stands, not on the level alone.
blvl, hard points only). It is the only synergy.lvl); the synergy, the delay and the bolt count do not move with +skills.A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player. The Basin's page gives no other rule for Frozen Orb against players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data