Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Injures and stuns all nearby enemies.
War Cry is the last Barbarian Warcry (level 30, requires Battle Cry and Battle Orders). It is the one cry that hurts: every enemy within 4 2/3 yards takes physical damage, 30–40 at level 1 and 198–208 at level 20, and is stunned, for 1 second at level 1 and 4.8 at level 20. Its damage does not come from your weapon, so it is the Barbarian's caster skill, and its three synergies are the three debuff cries, 6% a hard point each.
| Level | Mana | Damage min | Damage max | Stun Length |
|---|---|---|---|---|
| 1 | 10 | 30 | 40 | 1 seconds |
| 2 | 10.75 | 38 | 48 | 1.20 seconds |
| 3 | 11.50 | 46 | 56 | 1.40 seconds |
| 4 | 12.25 | 54 | 64 | 1.60 seconds |
| 5 | 13 | 62 | 72 | 1.80 seconds |
| 6 | 13.75 | 70 | 80 | 2 seconds |
| 7 | 14.50 | 78 | 88 | 2.20 seconds |
| 8 | 15.25 | 86 | 96 | 2.40 seconds |
| 9 | 16 | 95 | 105 | 2.60 seconds |
| 10 | 16.75 | 104 | 114 | 2.80 seconds |
| 11 | 17.50 | 113 | 123 | 3 seconds |
| 12 | 18.25 | 122 | 132 | 3.20 seconds |
| 13 | 19 | 131 | 141 | 3.40 seconds |
| 14 | 19.75 | 140 | 150 | 3.60 seconds |
| 15 | 20.50 | 149 | 159 | 3.80 seconds |
| 16 | 21.25 | 158 | 168 | 4 seconds |
| 17 | 22 | 168 | 178 | 4.20 seconds |
| 18 | 22.75 | 178 | 188 | 4.40 seconds |
| 19 | 23.50 | 188 | 198 | 4.60 seconds |
| 20 | 24.25 | 198 | 208 | 4.80 seconds |
| 21 | 25 | 208 | 218 | 5 seconds |
| 22 | 25.75 | 218 | 228 | 5.20 seconds |
| 23 | 26.50 | 230 | 240 | 5.40 seconds |
| 24 | 27.25 | 242 | 252 | 5.60 seconds |
| 25 | 28 | 254 | 264 | 5.80 seconds |
| 26 | 28.75 | 266 | 276 | 6 seconds |
| 27 | 29.50 | 278 | 288 | 6.20 seconds |
| 28 | 30.25 | 290 | 300 | 6.40 seconds |
| 29 | 31 | 304 | 314 | 6.60 seconds |
| 30 | 31.75 | 318 | 328 | 6.80 seconds |
The damage is skills.txt MinDam 30 and MaxDam 40 at level 1, then in brackets from the MinLevDam and MaxLevDam columns, the same for both ends: +8 a level to level 8, +9 to 16, +10 to 22, +12 to 28, +14 past that. So 62–72 at level 5, 104–114 at level 10, 149–159 at level 15, 198–208 at level 20, 254–264 at level 25, 318–328 at level 30. The Basin's page keeps the original game's lower brackets (20–30 at level 1, 150–160 at level 20) beside Resurrected's; the table's are the current ones. On top of that, DmgSymPerCalc adds Param8 (6) percent for every hard point in Howl, Taunt and Battle Cry. The stun is Param1 (25 frames) plus Param2 (5 frames) a level, 1 second plus 0.2 a level, capped by the calc at 250 frames, 10 seconds, which the Basin's page puts at level 46. The radius is fixed at 4 2/3 yards (7 sub-tiles × 2/3). Mana is 40 in 64ths (manashift 6), 10 at level 1, plus 0.75 a level (lvlmana 3 in the same units): 13 at level 5, 24.25 at level 20, 31.75 at level 30. The damage and stun read lvl, so +skills from items count; the synergy reads blvl.
damage = (bracket damage) × (1 + 0.06 × (Howl + Taunt + Battle Cry hard points))
The Basin's page gives the engine's rules. War Cry is a cast, uses cast rate and has a next-hit delay of 6 frames; it applies its damage and stun to everything within the 4 2/3-yard radius. The damage is physical and it is the skill's own, not the weapon's; the row has no ToHit column, so there is no attack-rating roll, but the Basin's page says it is still a hit that can be blocked, see Blocking. Being physical, a monster's physical resistance and immunity apply to it, see Dealing Physical Damage. For what a stun does to the target see Hit Recovery and Stun.
The stun has a ceiling of 10 seconds at level 46, but the damage brackets do not stop: level 30 is 318–328 before synergies, and every +skill adds 14 to each end.
Three synergies, each +6% physical damage per hard point (the dsc3 lines, Param8): Howl, Taunt and Battle Cry, read as blvl, 60 hard points for +360%. War Cry in turn feeds Stun, +5% stun length per hard point of War Cry. Its own damage and stun lines read lvl, so a +skill from an item is worth a hard point to the cry itself, a bracket step of 8 to 14 damage and 0.2 seconds of stun, but adds nothing to the synergies or to Stun. The Basin's page says +1–3 War Cry can spawn on a primal helm of item level 37 or higher.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player; War Cry's physical damage is cut the same way. The Basin's page says it can be blocked and nothing more about War Cry against players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data