Two items from the game's tables side by side: both tooltips, every property line paired by the stat behind it with the difference, and the base facts. Raw comparison — what each item has; what it does for your character is the next step.
Showing the first 120 of 1185; type to search them all.


| Doomslinger | Leadcrow | Δ |
|---|---|---|
| +60-100% Enhanced Damage | +70% Enhanced Damage | -30 |
| +15 to Life | +10 to Life | -5 |
| +1 to Amazon Skill Levels | — | |
| +30% Increased Attack Speed | — | |
| +35% Piercing Attack | — | |
| — | +40 to Attack Rating | |
| — | +25% Deadly Strike | |
| — | +10 to Dexterity | |
| — | Poison Resist +30% |
Lines are paired by the stat the tables name behind them (the same stat two pages link to), else by their wording with the numbers blanked. A range compares by its top; a line with several numbers (a skill with charges) shows ≠ instead of a figure. A line only one item has is listed under it alone.
| Fact | Doomslinger | Leadcrow |
|---|---|---|
| Two-hand damage | 6–12 | 6–9 |
| Weapon speed | -40 | -10 |
| Required Strength | 40 | 21 |
| Required Dexterity | 50 | 27 |
| Required level | 28 | 9 |
| Max sockets | 5 | 3 |
| Durability | indestructible | indestructible |
| Quality level | 33 | 6 |
| Tier | Normal | Normal |
| Item quality level | 38 | 12 |
The brighter cell is the larger number; larger is not always better (a requirement, a weapon speed).
Every line is the game's own tooltip line as the database pages render it (uniqueitems.txt, setitems.txt, the runeword's first allowed slot, the base's weapons / armor.txt row of build 3.3.93847). Nothing here weighs one stat against another: the tool pairs and subtracts, you judge. Comparing what an item does for a particular character — breakpoints reached, resistances filled, damage changed — is the planner's future gear panel.
Source: uniqueitems.txt, setitems.txt, runes.txt, weapons.txt and armor.txt of build 3.3.93847, rendered by the same property code as the database pages. · Report incorrect data