Two items from the game's tables side by side: both tooltips, every property line paired by the stat behind it with the difference, and the base facts. Raw comparison — what each item has; what it does for your character is the next step.
Showing the first 120 of 1185; type to search them all.


| Dracul's Grasp | The Hand of Broc | Δ |
|---|---|---|
| 7-10% Life stolen per hit | 3% Life stolen per hit | -7 |
| +90-120% Enhanced Defense | +10-20% Enhanced Defense | -100 |
| 5% Chance to cast level 10 Life Tap on striking | — | |
| +25% Chance of Open Wounds | — | |
| +10-15 to Strength | — | |
| +5-10 Life after each Kill | — | |
| — | 3% Mana stolen per hit | |
| — | +10 Defense | |
| — | +20 to Mana | |
| — | Poison Resist +10% |
Lines are paired by the stat the tables name behind them (the same stat two pages link to), else by their wording with the numbers blanked. A range compares by its top; a line with several numbers (a skill with charges) shows ≠ instead of a figure. A line only one item has is listed under it alone.
| Fact | Dracul's Grasp | The Hand of Broc |
|---|---|---|
| Defense | 56–65 | 2–3 |
| Required Strength | 50 | 0 |
| Required Dexterity | 0 | 0 |
| Required level | 76 | 5 |
| Durability | 14 | 12 |
| Quality level | 63 | 3 |
| Tier | Elite | Normal |
| Item quality level | 84 | 7 |
The brighter cell is the larger number; larger is not always better (a requirement, a weapon speed).
Every line is the game's own tooltip line as the database pages render it (uniqueitems.txt, setitems.txt, the runeword's first allowed slot, the base's weapons / armor.txt row of build 3.3.93847). Nothing here weighs one stat against another: the tool pairs and subtracts, you judge. Comparing what an item does for a particular character — breakpoints reached, resistances filled, damage changed — is the planner's future gear panel.
Source: uniqueitems.txt, setitems.txt, runes.txt, weapons.txt and armor.txt of build 3.3.93847, rendered by the same property code as the database pages. · Report incorrect data