Two items from the game's tables side by side: both tooltips, every property line paired by the stat behind it with the difference, and the base facts. Raw comparison — what each item has; what it does for your character is the next step.
Showing the first 120 of 1185; type to search them all.


| Husoldal Evo | Dimoak's Hew | Δ |
|---|---|---|
| +160-200% Enhanced Damage | +100% Enhanced Damage | -100 |
| Adds 20-32 damage | — | |
| +200-250 to Attack Rating | — | |
| Prevent Monster Heal | — | |
| Replenish Life +20 | — | |
| — | -8 Defense | |
| — | +15 to Dexterity | |
| +20% Increased Attack Speed | +20% Increased Attack Speed | = |
Lines are paired by the stat the tables name behind them (the same stat two pages link to), else by their wording with the numbers blanked. A range compares by its top; a line with several numbers (a skill with charges) shows ≠ instead of a figure. A line only one item has is listed under it alone.
| Fact | Husoldal Evo | Dimoak's Hew |
|---|---|---|
| Two-hand damage | 13–85 | 1–27 |
| Range | 4 | 2 |
| Required Strength | 133 | 40 |
| Required Dexterity | 91 | — |
| Required level | 44 | 8 |
| Max sockets | 6 | 3 |
| Durability | 55 | 50 |
| Quality level | 51 | 5 |
| Tier | Exceptional | Normal |
| Item quality level | 52 | 11 |
| Weapon speed | — | 10 |
The brighter cell is the larger number; larger is not always better (a requirement, a weapon speed).
Every line is the game's own tooltip line as the database pages render it (uniqueitems.txt, setitems.txt, the runeword's first allowed slot, the base's weapons / armor.txt row of build 3.3.93847). Nothing here weighs one stat against another: the tool pairs and subtracts, you judge. Comparing what an item does for a particular character — breakpoints reached, resistances filled, damage changed — is the planner's future gear panel.
Source: uniqueitems.txt, setitems.txt, runes.txt, weapons.txt and armor.txt of build 3.3.93847, rendered by the same property code as the database pages. · Report incorrect data