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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 14 | 44 | 75 |
| Life | 27–38 | 438–637 | 2,767–4,025 |
| Defense | 70 | 561 | 1,327 |
| Elemental | Fire 7–12 | Fire 25–62 | Fire 59–144 |
| Experience | 94 | 4,849 | 41,365 |
| Block | 15% | 15% | 15% |
| Resistances | |||
| Physical | 0% | 0% | 33% |
| Magic | 0% | 0% | 0% |
| Fire | 70% | 100% · immune | 110% · immune |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 0% | 0% |
| Poison | 50% | 60% | 75% |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | Act 2 Cast A | Act 2 (N) Cast A | Act 2 (H) Cast A |
| Champion | Act 2 Champ A | Act 2 (N) Champ A | Act 2 (H) Champ A |
| Unique | Act 2 Unique A | Act 2 (N) Unique A | Act 2 (H) Unique A |
| Terror Zone champion | — | — | Act 2 (H) Champ A Desecrated |
| Terror Zone unique | — | — | Act 2 (H) Unique A Desecrated |
| Herald | — | — | Act 2 (H) Herald A |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “skmage_fire3” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data