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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 41 | 63 | 85 |
| Life | 157–225 | 1,012–1,447 | 4,327–14,836 |
| Defense | 246 | 852 | 4,292 |
| Attack 1 | 2–6 · AR 494 | 18–26 · AR 1,407 | 33–48 · AR 3,919 |
| Elemental | Random 13–20 | Random 26–41 | Random 48–76 |
| Experience | 1,318 | 13,536 | 48,635 |
| Block | 48% | 48% | 48% |
| Resistances | |||
| Physical | 0% | 0% | 33% |
| Magic | 0% | 0% | 10% |
| Fire | 33% | 50% | 66% |
| Lightning | 33% | 50% | 66% |
| Cold | 33% | 50% | 66% |
| Poison | 140% · immune | 140% · immune | 140% · immune |
| Kill | Normal | Nightmare | Hell |
|---|---|---|---|
| Regular | Act 5 H2H C | — | — |
| Champion | Act 5 Champ C | — | — |
| Unique | Act 5 Unique C | — | — |
Walk any of these down to items in the Drop Explorer.
Source: monstats.txt row “sk_archer11” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels — no table places this one, so they are at its table level; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data