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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

| Stat | Normal | Nightmare | Hell |
|---|---|---|---|
| Level | 8 | 59 | 81 |
| Life | 15–22 | 719–1,047 | 3,147–11,444 |
| Defense | 40 | 723 | 3,478 |
| Elemental | Fire 4–6 | Fire 49–85 | Fire 93–162 |
| Experience | 56 | 12,414 | 50,334 |
| Block | 15% | 15% | 15% |
| Resistances | |||
| Physical | 0% | 0% | 33% |
| Magic | 0% | 0% | 0% |
| Fire | 30% | 75% | 130% · immune |
| Lightning | 0% | 0% | 0% |
| Cold | 0% | 0% | 50% |
| Poison | 50% | 100% · immune | 110% · immune |
Source: monstats.txt row “skmage_fire7” with monlvl.txt scaling (stat × level multiplier ÷ 100) of build 3.3.93847. In Nightmare and Hell, a monster without the monstats boss / NoRatio flag takes the level of the area it spawns in (levels.txt), so its numbers span its areas' levels — no table places this one, so they are at its table level; champions and uniques add their own bonuses. What each difficulty changes (your resistances, leech, monster skill levels): Difficulty. · Report incorrect data