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Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

creates an orbiting shield of bone that absorbs melee damage.
How Bone Armor works, in depthThe Necromancer's physical damage sponge: 20 points absorbed at level 1, +15 a level, 305 at level 20, plus 15 per hard point in Bone Wall and Bone Prison. Where it sits in the defender's order, what it never absorbs, and when it breaks.| Defender's BileUnique · Colossal Jewel | 1% Chance to cast level 25 Bone Armor when struck | 75 |
|---|---|---|
| BoneRuneword | 15% Chance to cast level 10 Bone Armor when struck | 47 |
| Level | Mana cost |
|---|---|
| 1 | 11 |
| 2 | 12 |
| 3 | 13 |
| 4 | 14 |
| 5 | 15 |
| 6 | 16 |
| 7 | 17 |
| 8 | 18 |
| 9 | 19 |
| 10 | 20 |
| 11 | 21 |
| 12 | 22 |
| 13 | 23 |
| 14 | 24 |
| 15 | 25 |
| 16 | 26 |
| 17 | 27 |
| 18 | 28 |
| 19 | 29 |
| 20 | 30 |
| 21 | 31 |
| 22 | 32 |
| 23 | 33 |
| 24 | 34 |
| 25 | 35 |
| 26 | 36 |
| 27 | 37 |
| 28 | 38 |
| 29 | 39 |
| 30 | 40 |
Source: skills.txt row “Bone Armor” and skilldesc.txt of build 3.3.93847. Mana = (mana + lvlmana × (level − 1)) × 2^manashift ÷ 256; damage brackets at levels 2–8, 9–16, 17–22, 23–28, 29+ scaled by HitShift. · Report incorrect data