Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Create a meteor shower to rain fiery destruction on nearby enemies.
Armageddon is the Druid's level 30 Elemental skill, requiring Volcano; it unlocks nothing. It is a buff on the caster (aurastate armageddon): for 10 seconds rocks fall at random around wherever you are, each dealing fire plus physical damage where it lands. It is the one fire skill the Basin says can be cast as a werewolf or werebear. The numbers that decide it are the per-rock damage, 390–471 fire plus 244–271 physical at level 20, the duration, 10 seconds plus 2 per hard point in Fissure, and the cost, a flat 35 mana with no casting delay.
| Level | Mana | Fire Damage min | Fire Damage max | Damage min | Damage max |
|---|---|---|---|---|---|
| 1 | 35 | 25 | 75 | 18 | 26 |
| 2 | 35 | 40 | 91 | 28 | 37 |
| 3 | 35 | 55 | 107 | 38 | 48 |
| 4 | 35 | 70 | 123 | 48 | 59 |
| 5 | 35 | 85 | 139 | 58 | 70 |
| 6 | 35 | 100 | 155 | 68 | 81 |
| 7 | 35 | 115 | 171 | 78 | 92 |
| 8 | 35 | 130 | 187 | 88 | 103 |
| 9 | 35 | 150 | 209 | 100 | 116 |
| 10 | 35 | 170 | 231 | 112 | 129 |
| 11 | 35 | 190 | 253 | 124 | 142 |
| 12 | 35 | 210 | 275 | 136 | 155 |
| 13 | 35 | 230 | 297 | 148 | 168 |
| 14 | 35 | 250 | 319 | 160 | 181 |
| 15 | 35 | 270 | 341 | 172 | 194 |
| 16 | 35 | 290 | 363 | 184 | 207 |
| 17 | 35 | 315 | 390 | 199 | 223 |
| 18 | 35 | 340 | 417 | 214 | 239 |
| 19 | 35 | 365 | 444 | 229 | 255 |
| 20 | 35 | 390 | 471 | 244 | 271 |
| 21 | 35 | 415 | 498 | 259 | 287 |
| 22 | 35 | 440 | 525 | 274 | 303 |
| 23 | 35 | 471 | 559 | 292 | 322 |
| 24 | 35 | 502 | 593 | 310 | 341 |
| 25 | 35 | 533 | 627 | 328 | 360 |
| 26 | 35 | 564 | 661 | 346 | 379 |
| 27 | 35 | 595 | 695 | 364 | 398 |
| 28 | 35 | 626 | 729 | 382 | 417 |
| 29 | 35 | 664 | 769 | 404 | 440 |
| 30 | 35 | 702 | 809 | 426 | 463 |
par3), which the tooltip prints as par3 × 2 ÷ 3 = 5⅓ yards at every level, so it is not in the table.ln12 + Fissure hard points × Param7: Param1 250 frames ("Duration baseline"), Param2 0 a level, so 10 seconds at every level, plus Param7 50 frames, 2 seconds per hard point in Fissure (the table calls it "Eruption"). It is constant without the synergy, so it is not in the table.The damage lines read lvl, so +skills from items raise them; all four synergies read hard points only.
Armageddon is a cast on your cast rate (Casting Speed). The Basin's description: rocks rain down at random inside an 11⅓-yard square centred on the caster's current position when each rock is created, so the shower follows you; on impact, physical and fire damage are applied within a 2-yard radius and a fire lingers briefly, applying fire damage. Casting again while it runs simply resets the duration. The damage cannot be blocked. The fire goes through Dealing Elemental Damage, cut by Fire Resist and raised by Fire Skill Damage; the physical through Dealing Physical Damage.
The shower is random and stays close to the caster, so it is not an aimed attack: the Basin's judgement is that its best use is as area damage around a Fire Claws werewolf or werebear, since the two skills share their synergies.
Four synergies. Fissure, +2 seconds duration per level (Param7 = 50 frames, "Duration synergy", inside the duration calc). Firestorm and Molten Boulder, +14% fire damage per level each (Param8, "Fire Damage synergy", through EDmgSymPerCalc = (skill('Molten Boulder'.blvl) + skill('Firestorm'.blvl)) × par8). Volcano, +18% damage per level on the physical (Param6, "Physical Damage synergy", through DmgSymPerCalc = skill('Volcano'.blvl) × par6). All read hard points only. The Basin's page lists Volcano as a fire synergy in the older game; the current row puts it on the physical half. Armageddon's own hard points are a synergy for Volcano (+12% fire a point). The Basin also lists Hurricane as a prerequisite in the older game; the current row requires only Volcano.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player. The Basin's page says nothing more about Armageddon against players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data