Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Hexes your weapon to impair enemies and add magic damage.
Hex: Bane is a Warlock weapon buff (Eldritch Skills, level 1, no prerequisite, unlocks Hex: Purge). It needs a weapon (requiresweapon 1, item type weap, not hand-to-hand) and puts the hexbane state on you: while it lasts your weapon carries magic damage and an attack rating bonus, and each of your hits puts the hexbanedebuff state on the target. Two numbers decide it: 65–87 magic damage at level 20, and the debuff's −50% defense cap.
| Level | Mana | Duration | Magic Damage min | Magic Damage max | Attack Rating: + | Debuff Duration | Enemy Defense | Enemy Attack Rating |
|---|---|---|---|---|---|---|---|---|
| 1 | 6 | 144 seconds | 4 | 8 | 20% | 6 seconds | -30% | -25% |
| 2 | 6.50 | 156 seconds | 6 | 10 | 29% | 6 seconds | -31% | -25% |
| 3 | 7 | 168 seconds | 7 | 13 | 38% | 6 seconds | -32% | -25% |
| 4 | 7.50 | 180 seconds | 9 | 15 | 47% | 6 seconds | -33% | -25% |
| 5 | 8 | 192 seconds | 10 | 18 | 56% | 6 seconds | -34% | -25% |
| 6 | 8.50 | 204 seconds | 12 | 20 | 65% | 6 seconds | -35% | -25% |
| 7 | 9 | 216 seconds | 13 | 23 | 74% | 6 seconds | -36% | -25% |
| 8 | 9.50 | 228 seconds | 15 | 25 | 83% | 6 seconds | -37% | -25% |
| 9 | 10 | 240 seconds | 18 | 30 | 92% | 6 seconds | -38% | -25% |
| 10 | 10.50 | 252 seconds | 22 | 34 | 101% | 6 seconds | -39% | -25% |
| 11 | 11 | 264 seconds | 25 | 39 | 110% | 6 seconds | -40% | -25% |
| 12 | 11.50 | 276 seconds | 29 | 43 | 119% | 6 seconds | -41% | -25% |
| 13 | 12 | 288 seconds | 32 | 48 | 128% | 6 seconds | -42% | -25% |
| 14 | 12.50 | 300 seconds | 36 | 52 | 137% | 6 seconds | -43% | -25% |
| 15 | 13 | 312 seconds | 39 | 57 | 146% | 6 seconds | -44% | -25% |
| 16 | 13.50 | 324 seconds | 43 | 61 | 155% | 6 seconds | -45% | -25% |
| 17 | 14 | 336 seconds | 48 | 68 | 164% | 6 seconds | -46% | -25% |
| 18 | 14.50 | 348 seconds | 54 | 74 | 173% | 6 seconds | -47% | -25% |
| 19 | 15 | 360 seconds | 59 | 81 | 182% | 6 seconds | -48% | -25% |
| 20 | 15.50 | 372 seconds | 65 | 87 | 191% | 6 seconds | -49% | -25% |
| 21 | 16 | 384 seconds | 70 | 94 | 200% | 6 seconds | -50% | -25% |
| 22 | 16.50 | 396 seconds | 76 | 100 | 209% | 6 seconds | -50% | -25% |
| 23 | 17 | 408 seconds | 83 | 109 | 218% | 6 seconds | -50% | -25% |
| 24 | 17.50 | 420 seconds | 91 | 117 | 227% | 6 seconds | -50% | -25% |
| 25 | 18 | 432 seconds | 98 | 126 | 236% | 6 seconds | -50% | -25% |
| 26 | 18.50 | 444 seconds | 106 | 134 | 245% | 6 seconds | -50% | -25% |
| 27 | 19 | 456 seconds | 113 | 143 | 254% | 6 seconds | -50% | -25% |
| 28 | 19.50 | 468 seconds | 121 | 151 | 263% | 6 seconds | -50% | -25% |
| 29 | 20 | 480 seconds | 130 | 162 | 272% | 6 seconds | -50% | -25% |
| 30 | 20.50 | 492 seconds | 140 | 172 | 281% | 6 seconds | -50% | -25% |
ln34: Param3 (3,600 frames) plus Param4 (300 frames) a level, at 25 frames a second: 144 seconds at level 1, 372 at level 20.−min(ln56, 50): Param5 (30) plus Param6 (1) a level, −49% at level 20 and the −50% cap from level 21. Enemy attack rating is a flat −25 at every level (aurastatcalc2).The duration, damage, attack rating and defense lines read lvl, so +skills count; the synergies and the Eldritch Blast term read blvl.
The buff is an aura state on you with length ln34 whose events are domeleeattack, domissiledamage and hextrigger (all func 36): a melee attack, a missile hit, or a hex trigger applies the target state. The passive stats are the weapon's: magicmindam and magicmaxdam are added as magic damage on the weapon, and item_tohit_percent is the attack rating bonus, so the attack itself still rolls Chance to Hit and the magic half goes through the target's magic resistance, see Dealing Elemental Damage. The debuff's two stats are skill_armor_percent and item_tohit_percent on the target: a percentage of its defense and of its attack rating. Casting is allowed in town (InTown 1).
The defense cut is capped in the calc at 50% and the attack rating cut is fixed at 25%; levels past 21 only add magic damage, duration and your own attack rating.
Three damage synergies, each +35% magic damage per hard point (Param10, EDmgSymPerCalc): Mirrored Blades, Hex: Purge and Consume. A fourth line, Eldritch Blast, adds Param9 (5 frames, 0.2 seconds) to the debuff duration per hard point. Param8 (50, "Damage synergy") is on the row but no calc reads it. Hex: Bane in turn gives Hex: Purge +10% magic damage per hard point.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player; the magic damage this adds to your weapon is part of that hit. The table has no separate player value for the debuff's defense and attack rating lines.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data