Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

+X to Maximum Fire DamageSame against players
This property raises the maximum of the fire damage your attacks add, by an amount that grows with your character level. The tooltip shows the value at your current level, with the rate per level in brackets.
The minimum is not changed. Like all added fire damage, it is not raised by Enhanced Damage and is ignored by fire-immune monsters. See also Fire Damage.
| Source | Gives | Lvl |
|---|---|---|
| Set bonus 1 | ||
| +3-297 to Maximum Fire Damage (3 per Character Level)3 pieces worn | 81 | |
Source: itemstatcost.txt (item_fire_damagemax_perlevel) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data