Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

+X to Maximum Cold DamageSame against players
This property raises the maximum of the cold damage your attacks add, by an amount that grows with your character level. The tooltip shows the value at your current level, with the rate per level in brackets.
The minimum is not changed. Like all added cold damage, it is not raised by Enhanced Damage and is ignored by cold-immune monsters. See also Cold Damage.
| Source | Gives | Lvl |
|---|---|---|
| Set bonus 2 | ||
| +2-198 to Maximum Cold Damage (2 per Character Level)Full set | 2 | |
| +1-148 to Maximum Cold Damage (1.5 per Character Level)Full set | 14 | |
Source: itemstatcost.txt (item_cold_damagemax_perlevel) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data