Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

+X% to Poison Skill DamageSame against players
Poison Skill Damage raises the damage of your poison skills by a percentage, in the same way the Sorceress's masteries raise fire, cold and lightning skills.
It does nothing for skills of other elements, and it does not lower monster resistance; for that see Enemy Poison Resistance Reduction. Monster Poison Resist still applies after the bonus.
Defender's Bile gives +5–10% and the poison Rainbow Facet +3–5%. See also Poison Damage, Fire Skill Damage and Cold Skill Damage.
| Source | Gives | Lvl |
|---|---|---|
| Jewel 3 | ||
| +5-10% to Poison Skill DamageRotW | 75 | |
| +3-5% to Poison Skill Damage | 49 | |
| +3-5% to Poison Skill Damage | 49 | |
| Set bonus 1 | ||
| +25% to Poison Skill Damage4 pieces worn | 45 | |
| Runeword 1 | ||
| +25-50% to Poison Skill DamageBody Armor | 61 | |
Source: itemstatcost.txt (passive_pois_mastery) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data