Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Adds lightning damage to attacks with javelin and spear class weapons.
Power Strike is a level 6 Amazon attack (Javelin and Spear tree, requires Jab; it unlocks Charged Strike). It is a single thrust with a javelin or spear that lands full weapon damage and a lightning charge on top. The numbers that decide it are the lightning's maximum, 646 at level 20 before synergies, and the three synergies that each add 14% a hard point.
| Level | Mana | Lightning Damage min | Lightning Damage max | Attack Rating: + |
|---|---|---|---|---|
| 1 | 2 | 1 | 16 | 20% |
| 2 | 2.25 | 1 | 34 | 32% |
| 3 | 2.50 | 1 | 52 | 44% |
| 4 | 2.75 | 1 | 70 | 56% |
| 5 | 3 | 1 | 88 | 68% |
| 6 | 3.25 | 1 | 106 | 80% |
| 7 | 3.50 | 1 | 124 | 92% |
| 8 | 3.75 | 1 | 142 | 104% |
| 9 | 4 | 1 | 178 | 116% |
| 10 | 4.25 | 1 | 214 | 128% |
| 11 | 4.50 | 1 | 250 | 140% |
| 12 | 4.75 | 1 | 286 | 152% |
| 13 | 5 | 1 | 322 | 164% |
| 14 | 5.25 | 1 | 358 | 176% |
| 15 | 5.50 | 1 | 394 | 188% |
| 16 | 5.75 | 1 | 430 | 200% |
| 17 | 6 | 1 | 484 | 212% |
| 18 | 6.25 | 1 | 538 | 224% |
| 19 | 6.50 | 1 | 592 | 236% |
| 20 | 6.75 | 1 | 646 | 248% |
| 21 | 7 | 1 | 700 | 260% |
| 22 | 7.25 | 1 | 754 | 272% |
| 23 | 7.50 | 1 | 826 | 284% |
| 24 | 7.75 | 1 | 898 | 296% |
| 25 | 8 | 1 | 970 | 308% |
| 26 | 8.25 | 1 | 1042 | 320% |
| 27 | 8.50 | 1 | 1114 | 332% |
| 28 | 8.75 | 1 | 1186 | 344% |
| 29 | 9 | 1 | 1276 | 356% |
| 30 | 9.25 | 1 | 1366 | 368% |
spea), javelins and spears.The damage and attack-rating lines read lvl; the synergy reads blvl.
Power Strike is a melee attack with one Chance to Hit roll; a hit deals the weapon's physical damage under the rules of Dealing Physical Damage and the lightning under Dealing Elemental Damage, against the target's lightning resistance. The Basin's page lists it as a single-target melee attack with no missile and no radius, at the Amazon's attack rate (Attack Speed). The lightning is skill damage, so Lightning Skill Damage on items raises it and Lightning Damage on the weapon is added beside it; the physical part leeches as any hit does, see Leech.
The synergy raises the maximum only: by the Basin's page, synergy bonuses do not apply to the minimum lightning damage, which stays 1 at every level. The average of a Power Strike is about half its maximum.
The Basin's page lists +3 to Power Strike on The Impaler war spear and the skill as a charged suffix on spears and gloves.
Three synergy lines, each +14% lightning damage per level: Lightning Bolt, Charged Strike and Lightning Strike (EDmgSymPerCalc, Param8 14, all read as hard points). The Basin's page records a fourth, Lightning Fury, in the 1.10–1.13 game at 10% each; the current row names only three. Power Strike's own hard points feed Lightning Bolt, Charged Strike, Lightning Strike and Lightning Fury in turn. +skills from items raise the lightning maximum and the attack rating, not the synergy terms.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player; the physical and the lightning are each cut and the lightning then meets the other player's lightning resistance. The Basin's page says nothing more about this skill against players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data