Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Replenishes quantityNot against players
A throwing weapon with this stat refills its own stack over time, one throw at a time, so you run out less often. The tooltip shows no number, but the rate is fixed per item: one quantity every 100 ÷ value seconds (properties.txt rep-quant).
| Item | Value | One quantity every |
|---|---|---|
| Titan's Revenge | 30 | 3.3 seconds |
| The Scalper | 30 | 3.3 seconds |
It refills only the item that carries it. See also Increased Stack Size and Self-Repair.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 8 | ||
| Replenishes quantity | 76 | |
| Replenishes quantityAmazon only | 42 | |
| Replenishes quantity | 57 | |
| Replenishes quantity | 68 | |
| Replenishes quantity | 70 | |
| Replenishes quantity | 75 | |
| Replenishes quantity | 44 | |
| Replenishes quantity | 68 | |
| Affix 2 | ||
| of PropogationSuffix | Replenishes quantityrare onlyThrown Weapon | 24 |
| of ReplenishingSuffix | Replenishes quantityrare onlyThrown Weapon | 5 |
Source: itemstatcost.txt (item_replenish_quantity) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data