Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Cannot Be FrozenCBFSame against players
You can no longer be frozen solid. You still take the cold damage itself: only Cold Resist and Cold Absorb reduce that.
One item with the stat is enough; a second adds nothing. A character without room for it can use Half Freeze Duration, which halves how long cold effects last on you instead.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 3 | ||
| Cannot Be Frozen | 19 | |
| Cannot Be Frozen | 39 | |
| Cannot Be Frozen | 72 | |
| Helm 2 | ||
| Cannot Be Frozen | 38 | |
| Cannot Be Frozen | 77 | |
| Body Armor 5 | ||
| Cannot Be Frozen | 15 | |
| Cannot Be Frozen | 28 | |
| Cannot Be Frozen | 41 | |
| Cannot Be Frozen | 84 | |
| Cannot Be Frozen | 85 | |
| Boots 1 | ||
| Cannot Be FrozenRotW | 67 | |
| Belt 2 | ||
| Cannot Be Frozen | 6 | |
| Cannot Be Frozen | 47 | |
| Ring 1 | ||
| Cannot Be Frozen | 45 | |
| Set bonus 5 | ||
| Cannot Be FrozenFull set | 2 | |
| Cannot Be FrozenFull set | 3 | |
| Cannot Be FrozenFull set | 5 | |
| Cannot Be Frozen3 pieces worn | 17 | |
| Cannot Be FrozenFull set | 81 | |
| Runeword 7 | ||
| Cannot Be FrozenShield | 29 | |
| Cannot Be FrozenD2RLadder S3–14Body Armor | 35 | |
| Cannot Be FrozenWeapon | 43 | |
| Cannot Be FrozenD2RLadder S1–2Body Armor | 45 | |
| Cannot Be FrozenWeapon | 63 | |
| Cannot Be FrozenWeapon | 63 | |
| Cannot Be FrozenD2RLadder S3–14Body Armor | 67 | |
| Socketed 2 | ||
| Cannot Be Frozenin a helm or body armor | 67 | |
| Cannot Be Frozenin a shield | 67 | |
Source: itemstatcost.txt (item_cannotbefrozen) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data