Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Add poison damage to your weapons.
Venom is the last skill of the Shadow Disciplines tree (level 30, requires Fade). Cast on the Assassin, it puts a poison on her weapons: every hit that lands delivers a large dose of poison damage over a very short fixed length of 0.4 seconds. The two numbers that decide it are the damage per hit, 425–445 at level 20, and that length, which is why Venom reads as thousands of poison damage a second on the character screen.
| Level | Duration | Poison Damage min | Poison Damage max |
|---|---|---|---|
| 1 | 120 seconds | 60 | 80 |
| 2 | 132 seconds | 75 | 95 |
| 3 | 144 seconds | 90 | 110 |
| 4 | 156 seconds | 105 | 125 |
| 5 | 168 seconds | 120 | 140 |
| 6 | 180 seconds | 135 | 155 |
| 7 | 192 seconds | 150 | 170 |
| 8 | 204 seconds | 165 | 185 |
| 9 | 216 seconds | 185 | 205 |
| 10 | 228 seconds | 205 | 225 |
| 11 | 240 seconds | 225 | 245 |
| 12 | 252 seconds | 245 | 265 |
| 13 | 264 seconds | 265 | 285 |
| 14 | 276 seconds | 285 | 305 |
| 15 | 288 seconds | 305 | 325 |
| 16 | 300 seconds | 325 | 345 |
| 17 | 312 seconds | 350 | 370 |
| 18 | 324 seconds | 375 | 395 |
| 19 | 336 seconds | 400 | 420 |
| 20 | 348 seconds | 425 | 445 |
| 21 | 360 seconds | 450 | 470 |
| 22 | 372 seconds | 475 | 495 |
| 23 | 384 seconds | 505 | 525 |
| 24 | 396 seconds | 535 | 555 |
| 25 | 408 seconds | 565 | 585 |
| 26 | 420 seconds | 595 | 615 |
| 27 | 432 seconds | 625 | 645 |
| 28 | 444 seconds | 655 | 675 |
| 29 | 456 seconds | 690 | 710 |
| 30 | 468 seconds | 725 | 745 |
ln12: Param1 (3,000 frames) plus Param2 (300) a level, at 25 frames a second: 120 seconds at level 1, +12 a level, 348 seconds at level 20, 468 at level 30. The Basin's page prints both the 1.10-era formula (116 + 4 a level) and the D2R one (108 + 12 a level); the table matches the D2R one.Every line reads lvl, so +skills from items count; the Basin says +1–3 Venom can spawn on exceptional and elite claws of item level 36 and up.
Venom is a personal buff (aurastate "venomclaws"): for its duration the Assassin carries poisonmindam, poisonmaxdam and a skill_poison_override_length stat equal to the skill's length (aurastat1–3). The override is the rule that bites, and the Basin's page spells it out: once Venom is cast, the sum of Venom's poison and the poison on your items is applied for Venom's length only; the items' own poison lengths are ignored. A 0.4-second length means the whole dose lands almost at once, which is what makes a short poison strong, but it also means an item's long, slow poison is compressed into the same 0.4 seconds. See Poison Damage for how poison is delivered in bits per frame and why length matters.
The Basin's page adds: a lower-level Venom does not overwrite a higher one, while an equal or higher level does; +% Poison Skill Damage is applied when the buff is cast and again when the poison is delivered by a melee hit; and Venom's rate and length are added to those of Poison Dagger and the javelins of Poison Javelin and Plague Javelin. The weapon normally turns green while it is active, except that Enchant's red takes precedence over the colour (Venom still applies), and on a mercenary the only sign is that the mercenary poisons.
Venom overrides the poison length of everything on your gear: a weapon's poison "over 10 seconds" lands in 0.4 seconds while Venom is up, and nothing on your gear extends Venom's 0.4 seconds.
The poison is delivered by the weapon's hit, so it rides on whatever attack lands, and it is subject to the target's poison resistance and the rules of Dealing Elemental Damage.
No synergies: skilldesc.txt has no dsc3 line for Venom, no synergy calc is on the row, and Venom feeds no other skill. All of its lines read lvl, so a +skill is worth a hard point: a +10 from gear turns level 20's 425–445 into level 30's 725–745 and adds two minutes to the duration.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player; Venom's poison is part of that hit. The Basin's page says nothing else specific about players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data