Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Summons a deadly spike of bone to impale your enemies.
Bone Spear is a level 18 Necromancer spell (Poison and Bone tree, requires Corpse Explosion; it unlocks Bone Prison and Bone Spirit). It fires a single bone missile that deals magic damage and pierces: the Basin says it hits every target in its path until it expires and has enough range to reach any target on the visible screen. The damage is 16–24 at level 1 and 192–204 at level 20, before its four synergies at +8% per hard point each. Mana is 7 at level 1 and 11.75 at level 20.
| Level | Mana | Magic Damage min | Magic Damage max |
|---|---|---|---|
| 1 | 7 | 16 | 24 |
| 2 | 7.25 | 24 | 32 |
| 3 | 7.50 | 32 | 40 |
| 4 | 7.75 | 40 | 48 |
| 5 | 8 | 48 | 56 |
| 6 | 8.25 | 56 | 64 |
| 7 | 8.50 | 64 | 72 |
| 8 | 8.75 | 72 | 80 |
| 9 | 9 | 81 | 89 |
| 10 | 9.25 | 90 | 98 |
| 11 | 9.50 | 99 | 107 |
| 12 | 9.75 | 108 | 116 |
| 13 | 10 | 117 | 125 |
| 14 | 10.25 | 126 | 134 |
| 15 | 10.50 | 135 | 143 |
| 16 | 10.75 | 144 | 152 |
| 17 | 11 | 156 | 165 |
| 18 | 11.25 | 168 | 178 |
| 19 | 11.50 | 180 | 191 |
| 20 | 11.75 | 192 | 204 |
| 21 | 12 | 204 | 217 |
| 22 | 12.25 | 216 | 230 |
| 23 | 12.50 | 234 | 249 |
| 24 | 12.75 | 252 | 268 |
| 25 | 13 | 270 | 287 |
| 26 | 13.25 | 288 | 306 |
| 27 | 13.50 | 306 | 325 |
| 28 | 13.75 | 324 | 344 |
| 29 | 14 | 348 | 369 |
| 30 | 14.25 | 372 | 394 |
Both lines read the full skill level, so +skills count. The synergy reads hard points only (blvl).
Bone Spear is a missile cast from the Necromancer (srvmissile "bonespear"). It is a spell, so it does not roll against attack rating and takes nothing from the weapon; its speed is set by Casting Speed and faster cast rate. The damage is magic (EType "mag"), read against the target's magic resistance (Dealing Elemental Damage). Because it carries no physical damage, leech, Crushing Blow and Open Wounds have nothing to work with.
The Basin's rules for the missile:
The synergy total counts hard points only. A Necromancer with +10 skills and no points in the four synergies casts a level 30 spear for 372–394, less than a level 20 spear with 20 points in one synergy (499–530).
The synergy is EDmgSymPerCalc (Bone Wall.blvl + Bone Prison.blvl + Teeth.blvl + Bone Spirit.blvl) × par8, Param8 8, printed as four tooltip lines:
All four read blvl, hard points only. The Basin notes the older value was 7% a level in Lord of Destruction and 8% in Resurrected; the table's 8 is the current game. Bone Spear in turn feeds Teeth and Bone Spirit by hard points, as their pages show. Items with +% Magic Skill Damage apply to the spear as the stat page describes. No mastery raises it.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else; the magic damage is then read against the player's magic resistance. The Basin's page records no other player-versus-player rule for this skill; the doubled hit-recovery threshold applies as above. See Player versus Player.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data