Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

+X% Damage Taken Goes To ManaSame against players
When you take damage, this percentage of it is added to your mana. Cow King's Horns at +35% turn a 100-damage hit into 35 mana. Your life still loses the full hit: nothing is taken off the damage.
It is triggered when you are damaged in melee or by a missile (itemstatcost.txt itemevent1 damagedinmelee, itemevent2 damagedbymissile).
See also Mana Leech and Regenerate Mana.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 2 | ||
| +30% Damage Taken Goes To Mana | 48 | |
| +20% Damage Taken Goes To Mana | 41 | |
| Helm 3 | ||
| +35% Damage Taken Goes To Mana | 25 | |
| +35% Damage Taken Goes To Mana | 25 | |
| +20% Damage Taken Goes To Mana | 5 | |
| Body Armor 1 | ||
| +45% Damage Taken Goes To Mana | 71 | |
| Shield 1 | ||
| +15% Damage Taken Goes To Mana | 35 | |
| Boots 1 | ||
| +10% Damage Taken Goes To Mana | 45 | |
| Belt 3 | ||
| +50% Damage Taken Goes To Mana | 20 | |
| +37% Damage Taken Goes To Mana | 53 | |
| +12% Damage Taken Goes To Mana | 35 | |
| Amulet 2 | ||
| +20% Damage Taken Goes To Mana | 12 | |
| +10% Damage Taken Goes To Mana | 50 | |
| Ring 1 | ||
| +10% Damage Taken Goes To Mana | 60 | |
| Runeword 9 | ||
| +10% Damage Taken Goes To ManaShield | 21 | |
| +15% Damage Taken Goes To ManaBody Armor | 27 | |
| +15% Damage Taken Goes To ManaD2RLadder S1–2Body Armor | 45 | |
| +5% Damage Taken Goes To ManaBody Armor | 47 | |
| +15% Damage Taken Goes To ManaBody Armor | 49 | |
| +38% Damage Taken Goes To ManaWeapon | 53 | |
| +12% Damage Taken Goes To ManaWeapon | 59 | |
| +12% Damage Taken Goes To ManaBody Armor | 59 | |
| +15% Damage Taken Goes To ManaBody Armor | 65 | |
| Socketed 2 | ||
| +15% Damage Taken Goes To Manain a helm or body armor | 15 | |
| +15% Damage Taken Goes To Manain a shield | 15 | |
| Affix 3 | ||
| DunPrefix | +7-12% Damage Taken Goes To Manarare onlyJewel | 7 |
| VulpinePrefix | +7-12% Damage Taken Goes To Manarare onlyAny Shield, Amulet, Orb, Staff | 9 |
| VulpinePrefix | +10% Damage Taken Goes To Manarare onlyAny Shield, Amulet | 9 |
Source: itemstatcost.txt (item_damagetomana) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data