Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Regenerate Mana X%Same against players
Regenerate Mana speeds up your natural mana regeneration by the percentage shown. +100% refills mana twice as fast.
Without bonuses, every class refills its whole mana pool in 120 seconds (charstats.txt ManaRegen). Because the base rate is a share of your maximum, a bigger mana pool also regenerates more mana per second, and the bonus scales with it.
The Sorceress's Warmth and the Paladin's Meditation aura add to it. Spire of Lazarus gives 43%, Spellsteel 25% and Skull Splitter 20%. See also Mana, Mana Leech and Mana after each Kill.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 8 | ||
| Regenerate Mana 43% | 18 | |
| Regenerate Mana 25% | 39 | |
| Regenerate Mana 20% | 21 | |
| Regenerate Mana 15% | 42 | |
| Regenerate Mana 15% | 61 | |
| Regenerate Mana 10% | 37 | |
| Regenerate Mana 10% | 82 | |
| Regenerate Mana 5% | 5 | |
| Helm 1 | ||
| Regenerate Mana 17%Druid only | 36 | |
| Body Armor 3 | ||
| Regenerate Mana 25% | 29 | |
| Regenerate Mana 10-15% | 66 | |
| Regenerate Mana 10-15% | 75 | |
| Shield 1 | ||
| Regenerate Mana 33%Necromancer only | 42 | |
| Gloves 1 | ||
| Regenerate Mana 25% | 23 | |
| Boots 1 | ||
| Regenerate Mana 10% | 66 | |
| Belt 2 | ||
| Regenerate Mana 30% | 7 | |
| Regenerate Mana 15% | 36 | |
| Amulet 2 | ||
| Regenerate Mana 40% | 9 | |
| Regenerate Mana 20% | 15 | |
| Ring 1 | ||
| Regenerate Mana 20%Ladder S15 | 15 | |
| Set bonus 8 | ||
| Regenerate Mana 16%2 pieces worn | 11 | |
| Regenerate Mana 15%2 pieces worn | 65 | |
| Regenerate Mana 15%3 pieces worn | 65 | |
| Regenerate Mana 15%4 pieces worn | 65 | |
| Regenerate Mana 15%Full set | 65 | |
| Regenerate Mana 12%3 pieces worn | 15 | |
| Regenerate Mana 8%Full set | 12 | |
| Regenerate Mana 5%3 pieces worn | 15 | |
| Runeword 7 | ||
| Regenerate Mana 15%Body Armor | 17 | |
| Regenerate Mana 15%Shield | 29 | |
| Regenerate Mana 15%Shield | 37 | |
| Regenerate Mana 20%Weapon | 39 | |
| Regenerate Mana 15%Body Armor | 61 | |
| Regenerate Mana 16%Weapon | 63 | |
| Regenerate Mana 15-30%D2RLadder S1–2Weapon | 69 | |
| Socketed 7 | ||
| Regenerate Mana 19%in a helm or body armor | 18 | |
| Regenerate Mana 15%in a helm or body armor | 15 | |
| Regenerate Mana 15%in a shield | 15 | |
| Regenerate Mana 12%in a helm or body armor | 12 | |
| Regenerate Mana 12%in a helm or body armor | 15 | |
| Regenerate Mana 8%in a helm or body armor | 1 | |
| Regenerate Mana 8%in a helm or body armor | 5 | |
Source: itemstatcost.txt (manarecoverybonus) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data