Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Curses a group of monsters, reducing their vision radius.
Dim Vision is a level 6 Necromancer curse (Curses tree, no prerequisite; it unlocks Confuse). It blinds every eligible monster in its radius: a blinded monster only notices what is already within its melee reach and does nothing but swing at that. Two numbers decide it: the radius, 2.67 yards at level 1 growing to 15.33 at level 20, and the duration, which is long in Normal and sharply shorter in Nightmare and Hell. Mana is a flat 9.
| Level | Mana | Radius |
|---|---|---|
| 1 | 9 | 2.67 yards |
| 2 | 9 | 3.33 yards |
| 3 | 9 | 4 yards |
| 4 | 9 | 4.67 yards |
| 5 | 9 | 5.33 yards |
| 6 | 9 | 6 yards |
| 7 | 9 | 6.67 yards |
| 8 | 9 | 7.33 yards |
| 9 | 9 | 8 yards |
| 10 | 9 | 8.67 yards |
| 11 | 9 | 9.33 yards |
| 12 | 9 | 10 yards |
| 13 | 9 | 10.67 yards |
| 14 | 9 | 11.33 yards |
| 15 | 9 | 12 yards |
| 16 | 9 | 12.67 yards |
| 17 | 9 | 13.33 yards |
| 18 | 9 | 14 yards |
| 19 | 9 | 14.67 yards |
| 20 | 9 | 15.33 yards |
| 21 | 9 | 16 yards |
| 22 | 9 | 16.67 yards |
| 23 | 9 | 17.33 yards |
| 24 | 9 | 18 yards |
| 25 | 9 | 18.67 yards |
| 26 | 9 | 19.33 yards |
| 27 | 9 | 20 yards |
| 28 | 9 | 20.67 yards |
| 29 | 9 | 21.33 yards |
| 30 | 9 | 22 yards |
ln12), so +skills count.Hell cuts the duration to a quarter. A level 20 curse that holds a pack for 45 seconds in Normal holds it for about 11 in Hell; a level 1 curse lasts under two seconds there.
Dim Vision is a cast curse: no attack roll, no damage. It puts the dimvision state on every monster the curse can affect inside the radius around the targeted point. The Basin's description of the state:
Ranged monsters therefore stop shooting entirely, which is what the curse is for. Monsters that walk into you still hit you. Like every curse it is overwritten by the next curse cast on the monster, and the Basin lists it among the curses that cannot overwrite Confuse. The item property Hit Blinds Target casts Dim Vision at the item's level on the single monster hit, with no radius.
No synergies: Dim Vision has no synergy lines in skilldesc.txt and feeds none. Both of its lines read the full level, so a +1 from items is worth one hard point: +0.67 yards and +2 seconds in Normal (+1 in Nightmare, +0.5 in Hell).
Dim Vision is a monster-AI effect and does nothing to a player. See Player versus Player.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data