Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

+X to Light RadiusNot against players
Light Radius sets how far around you the world is lit, which matters in dark areas such as caves and dungeons. Every class starts at 13 (charstats.txt LightRadius); items raise or lower it.
Some items carry a negative light radius as a drawback, which shrinks what you can see.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 28 | ||
| +7 to Light Radius | 58 | |
| +4 to Light Radius | 7 | |
| +4 to Light Radius | 25 | |
| +4 to Light Radius | 42 | |
| +4 to Light Radius | 84 | |
| +3 to Light Radius | 5 | |
| +3 to Light Radius | 13 | |
| +3 to Light Radius | 27 | |
| +3 to Light Radius | 39 | |
| +3 to Light Radius | 61 | |
| +3 to Light Radius | 72 | |
| +3 to Light Radius | 85 | |
| +2 to Light Radius | 2 | |
| +2 to Light RadiusLadder S15 | 7 | |
| +2 to Light Radius | 8 | |
| +2 to Light Radius | 8 | |
| +2 to Light Radius | 9 | |
| +2 to Light Radius | 15 | |
| +2 to Light Radius | 17 | |
| +2 to Light Radius | 42 | |
| +2 to Light Radius | 45 | |
| +2 to Light Radius | 62 | |
| +1 to Light Radius | 79 | |
| -1 to Light Radius | 9 | |
| -2 to Light Radius | 12 | |
| -2 to Light Radius | 41 | |
| -2 to Light Radius | 42 | |
| -3 to Light Radius | 28 | |
| Helm 6 | ||
| +5 to Light Radius | 28 | |
| +5 to Light RadiusDruid only | 36 | |
| +4 to Light RadiusBarbarian only | 47 | |
| -2 to Light Radius | 17 | |
| -4 to Light Radius | 38 | |
| -4 to Light Radius | 73 | |
| Body Armor 9 | ||
| +4 to Light Radius | 22 | |
| +4 to Light Radius | 35 | |
| +4 to Light Radius | 45 | |
| +3 to Light Radius | 14 | |
| +2 to Light Radius | 15 | |
| +2 to Light Radius | 20 | |
| +2 to Light Radius | 28 | |
| +2 to Light Radius | 28 | |
| -2 to Light Radius | 53 | |
| Shield 5 | ||
| +5-10 to Light RadiusRotWWarlock only | 80 | |
| +5 to Light Radius | 29 | |
| +3 to Light Radius | 17 | |
| +1 to Light Radius | 41 | |
| -2 to Light Radius | 9 | |
| Gloves 2 | ||
| +3 to Light Radius | 37 | |
| +2 to Light Radius | 15 | |
| Boots 2 | ||
| +2 to Light Radius | 29 | |
| -1 to Light Radius | 22 | |
| Belt 5 | ||
| +5 to Light Radius | 45 | |
| +2 to Light Radius | 27 | |
| +1 to Light Radius | 7 | |
| -3 to Light Radius | 36 | |
| -3 to Light Radius | 51 | |
| Amulet 7 | ||
| +1-5 to Light Radius | 15 | |
| +4 to Light Radius | 65 | |
| +3 to Light Radius | 10 | |
| +3 to Light Radius | 12 | |
| +3 to Light Radius | 60 | |
| +2 to Light Radius | 65 | |
| -2 to Light Radius | 50 | |
| Charm 1 | ||
| +8 to Light Radius | 75 | |
| Set bonus 1 | ||
| +5 to Light RadiusFull set | 81 | |
| Runeword 18 | ||
| -3 to Light RadiusBody Armor | 13 | |
| +1 to Light RadiusWeapon | 13 | |
| +0 to Light RadiusWeapon | 15 | |
| +1 to Light RadiusWeapon | 27 | |
| +2 to Light RadiusBody Armor | 27 | |
| +5 to Light RadiusBody Armor | 27 | |
| -1 to Light RadiusBody Armor | 37 | |
| +3 to Light RadiusShield | 37 | |
| +2 to Light RadiusWeapon | 39 | |
| +1 to Light RadiusD2RLadder S1–2Weapon | 41 | |
| +1 to Light RadiusWeapon | 43 | |
| -3 to Light RadiusBody Armor | 47 | |
| +1 to Light RadiusBody Armor | 49 | |
| +1 to Light RadiusWeapon | 55 | |
| +1 to Light RadiusWeapon | 59 | |
| +1 to Light RadiusBody Armor | 59 | |
| +1 to Light RadiusWeapon | 61 | |
| +1 to Light RadiusWeapon | 69 | |
| Socketed 3 | ||
| +1 to Light Radiusin a weapon | 11 | |
| +1 to Light Radiusin a helm or body armor | 11 | |
| +1 to Light Radiusin a shield | 11 | |
| Affix 12 | ||
| of the SunSuffix | +5 to Light Radiusrare onlyStaves And Rods, Missile Weapon, Gloves, Ring, Amulet | 17 |
| of the SunSuffix | +5 to Light Radiusrare onlyStaves And Rods, Missile Weapon, Gloves, Ring, Amulet, Helm | 17 |
| of RadianceSuffix | +3 to Light Radiusrare onlyStaves And Rods, Missile Weapon, Ring, Amulet | 15 |
| of RadianceSuffix | +3 to Light Radiusrare onlyStaves And Rods, Missile Weapon, Ring, Amulet, Helm | 15 |
| GlowingPrefix | +2 to Light Radiusrare onlyAny Armor, Wand, Staff, Ring, Amulet | 6 |
| GlowingPrefix | +2 to Light Radiusrare onlyAny Armor, Wand, Staff, Ring, Amulet, Orb | 6 |
| BrightPrefix | +1 to Light Radiusrare onlyJewel | 1 |
| GlimmeringPrefix | +1 to Light Radiusrare onlyAny Armor, Wand, Staff, Ring, Amulet | 1 |
| GlimmeringPrefix | +1 to Light Radiusrare onlyAny Armor, Wand, Staff, Ring, Amulet, Orb | 1 |
| of LightSuffix | +1 to Light Radiusrare onlyRing, Amulet | 1 |
| of LightSuffix | +1 to Light Radiusrare onlyAny Armor, Staves And Rods, Missile Weapon, Ring, Amulet | 6 |
| of LightSuffix | +1 to Light Radiusrare onlyAny Armor, Staves And Rods, Ring, Amulet | 6 |
Source: itemstatcost.txt (item_lightradius) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data