Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Magically enhances your arrow or bolt to freeze your enemies.
Ice Arrow is a level 18 Amazon skill (Bow and Crossbow tree, requires Cold Arrow; it unlocks Freezing Arrow). It is a full-damage arrow that adds a large cold range and freezes the target it hits, rather than chilling it. The numbers that decide it are the cold range, 216–232 at level 20, and the freeze length, 2 seconds plus 0.2 a level.
| Level | Mana | Freeze Length | Cold Damage min | Cold Damage max | Attack Rating: + |
|---|---|---|---|---|---|
| 1 | 4 | 2 seconds | 6 | 10 | 20% |
| 2 | 4.25 | 2.20 seconds | 12 | 16 | 29% |
| 3 | 4.50 | 2.40 seconds | 18 | 22 | 38% |
| 4 | 4.75 | 2.60 seconds | 24 | 28 | 47% |
| 5 | 5 | 2.80 seconds | 30 | 34 | 56% |
| 6 | 5.25 | 3 seconds | 36 | 40 | 65% |
| 7 | 5.50 | 3.20 seconds | 42 | 46 | 74% |
| 8 | 5.75 | 3.40 seconds | 48 | 52 | 83% |
| 9 | 6 | 3.60 seconds | 60 | 65 | 92% |
| 10 | 6.25 | 3.80 seconds | 72 | 78 | 101% |
| 11 | 6.50 | 4 seconds | 84 | 91 | 110% |
| 12 | 6.75 | 4.20 seconds | 96 | 104 | 119% |
| 13 | 7 | 4.40 seconds | 108 | 117 | 128% |
| 14 | 7.25 | 4.60 seconds | 120 | 130 | 137% |
| 15 | 7.50 | 4.80 seconds | 132 | 143 | 146% |
| 16 | 7.75 | 5 seconds | 144 | 156 | 155% |
| 17 | 8 | 5.20 seconds | 162 | 175 | 164% |
| 18 | 8.25 | 5.40 seconds | 180 | 194 | 173% |
| 19 | 8.50 | 5.60 seconds | 198 | 213 | 182% |
| 20 | 8.75 | 5.80 seconds | 216 | 232 | 191% |
| 21 | 9 | 6 seconds | 234 | 251 | 200% |
| 22 | 9.25 | 6.20 seconds | 252 | 270 | 209% |
| 23 | 9.50 | 6.40 seconds | 278 | 297 | 218% |
| 24 | 9.75 | 6.60 seconds | 304 | 324 | 227% |
| 25 | 10 | 6.80 seconds | 330 | 351 | 236% |
| 26 | 10.25 | 7 seconds | 356 | 378 | 245% |
| 27 | 10.50 | 7.20 seconds | 382 | 405 | 254% |
| 28 | 10.75 | 7.40 seconds | 408 | 432 | 263% |
| 29 | 11 | 7.60 seconds | 444 | 470 | 272% |
| 30 | 11.25 | 7.80 seconds | 480 | 508 | 281% |
edln ÷25: 2 seconds at level 1, 5.8 at level 20, before the Freezing Arrow synergy.The damage, freeze and attack-rating lines all read lvl; the two synergies read blvl.
Ice Arrow is a missile (srvmissile icearrow) that needs the attack-rating check, see Chance to Hit, can be blocked, carries 100% of weapon damage (SrcDam 128) and fires at the normal attack's rate (Attack Speed). A hit freezes the target for the freeze length; what a freeze does, and which monsters it cannot hold, is on Chill and Freeze. The cold range is reduced by Cold Resist as in Dealing Elemental Damage.
The Basin's page adds two rules the table does not show: Cold Skill Damage from items applies to the skill's cold damage but not to the weapon's own Cold Damage, and any cold length on the weapon is added to the freeze length and becomes freeze rather than chill. Unlike the two earlier arrows, Ice Arrow converts nothing: the physical hit stays physical.
Two synergy lines. Cold Arrow, +8% cold damage per level comes from EDmgSymPerCalc = skill('Cold Arrow'.blvl) × par8 with Param8 = 8. Freezing Arrow, +5% freeze length per level comes from ELenSymPerCalc = skill('Freezing Arrow'.blvl) × par7 with Param7 = 5. Both read hard points only. Ice Arrow in turn feeds Cold Arrow (+12% cold damage per hard point) and Freezing Arrow (+5% freeze length per hard point), so a cold bow's points in it work in both directions.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player. The Basin's page says nothing more about this skill against players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data