Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

+X to EnergySame against players
Energy is one of the four attributes. Its job is mana: every point raises your maximum Mana by an amount that depends on your class (charstats.txt ManaPerMagic, in quarters of a point):
| Class | Mana per point of Energy |
|---|---|
| Amazon | 1.5 |
| Sorceress | 2 |
| Necromancer | 2 |
| Paladin | 1.5 |
| Barbarian | 1 |
| Druid | 2 |
| Assassin | 1.75 |
| Warlock | 2 |
Mana regenerates as a share of your maximum, so more mana also refills faster in absolute terms.
Many builds put few or no points in Energy and get their mana from gear, leech and potions instead.
See also Regenerate Mana.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 15 | ||
| +40-50 to Energy | 66 | |
| +35 to Energy | 78 | |
| +20-30 to EnergySorceress only | 72 | |
| +20 to EnergyAmazon only | 42 | |
| +20 to EnergySorceress only | 42 | |
| +20 to Energy | 81 | |
| +15 to Energy | 18 | |
| +15 to Energy | 26 | |
| +15 to Energy | 70 | |
| +10 to Energy | 5 | |
| +10 to Energy | 28 | |
| +10 to Energy | 43 | |
| +10 to EnergySorceress only | 65 | |
| +5-10 to all Attributes | 85 | |
| +5 to Energy | 19 | |
| Helm 4 | ||
| +20-30 to EnergyDruid only | 74 | |
| +20 to Energy | 28 | |
| +20 to EnergyDruid only | 42 | |
| +2 to Energy | 62 | |
| Body Armor 2 | ||
| +15 to Energy | 29 | |
| +15 to Energy | 51 | |
| Shield 3 | ||
| +20 to EnergyNecromancer only | 42 | |
| +10 to Energy | 2 | |
| +10 to Energy | 41 | |
| Gloves 1 | ||
| +10 to Energy | 32 | |
| Boots 1 | ||
| +10-15 to EnergyRotW | 67 | |
| Amulet 3 | ||
| +12 to Energy | 47 | |
| +10 to Energy | 25 | |
| +5 to Energy | 67 | |
| Ring 1 | ||
| +10-15 to EnergyRotW | 50 | |
| Charm 2 | ||
| +10-20 to all Attributes | 70 | |
| +10-20 to all Attributes | 75 | |
| Set bonus 7 | ||
| +30 to EnergyRotW3 pieces worn | 67 | |
| +15 to EnergyRotW3 pieces worn | 8 | |
| +15 to EnergyDruid only2 pieces worn | 36 | |
| +15 to EnergyDruid only3 pieces worn | 36 | |
| +15 to EnergyDruid only4 pieces worn | 36 | |
| +15 to EnergyRotWWarlock only4 pieces worn | 57 | |
| +10 to Energy3 pieces worn | 15 | |
| Runeword 19 | ||
| +5-10 to all AttributesWeapon | 25 | |
| +5 to all AttributesWeapon | 27 | |
| +10 to EnergyBody Armor | 27 | |
| +10 to EnergyBody Armor | 27 | |
| +10 to EnergyWeapon | 37 | |
| +10 to EnergyBody Armor | 37 | |
| +10 to EnergyShield | 37 | |
| +10 to EnergyBody Armor | 41 | |
| +10 to EnergyD2RLadder S1–2Body Armor | 45 | |
| +10 to EnergyBody Armor | 47 | |
| +10 to EnergyWeapon | 49 | |
| +5-10 to EnergyWeapon | 53 | |
| +3-5 to all AttributesBody Armor | 61 | |
| +3-5 to all AttributesShield | 61 | |
| +10 to EnergyWeapon | 63 | |
| +10 to EnergyWeapon | 63 | |
| +30 to all AttributesWeapon | 69 | |
| +10 to EnergyD2RLadder S1–2Weapon | 69 | |
| +8-12 to all AttributesRotWWeapon | 69 | |
| Socketed 3 | ||
| +10 to Energyin a weapon | 37 | |
| +10 to Energyin a helm or body armor | 37 | |
| +10 to Energyin a shield | 37 | |
| Affix 19 | ||
| of EnlightenmentSuffix | +21-30 to EnergyAmulet, Orb, Circlet, Wand, Staff | 41 |
| of WizardrySuffix | +16-20 to Energyrare onlyAmulet, Orb, Circlet, Wand, Staff | 31 |
| of WizardrySuffix | +16-20 to EnergyRing | 41 |
| of SorcerySuffix | +11-15 to Energyrare onlyAmulet, Orb, Circlet, Wand, Staff | 21 |
| of SorcerySuffix | +11-15 to EnergyHelm, Scepter | 26 |
| of SorcerySuffix | +11-15 to Energyrare onlyRing | 31 |
| of BrillianceSuffix | +7-10 to Energyrare onlyAmulet, Orb, Circlet, Wand, Staff | 13 |
| of BrillianceSuffix | +7-10 to Energyrare onlyHelm, Scepter | 16 |
| of BrillianceSuffix | +7-10 to Energyrare onlyRing | 21 |
| of KnowledgeSuffix | +7-9 to Energyrare onlyJewel | 41 |
| of the MindSuffix | +4-6 to Energyrare onlyAmulet, Orb, Circlet, Wand, Staff | 7 |
| of the MindSuffix | +4-6 to Energyrare onlyHelm, Scepter | 10 |
| of the MindSuffix | +4-6 to Energyrare onlyRing | 13 |
| of KnowledgeSuffix | +4-6 to Energyrare onlyJewel | 24 |
| of KnowledgeSuffix | +1-5 to Energyrare onlyJewel | 9 |
| of EnergySuffix | +1-3 to Energyrare onlyAmulet, Orb, Circlet, Wand, Staff | 1 |
| of EnergySuffix | +1-3 to Energyrare onlyHelm, Scepter | 4 |
| of EnergySuffix | +1-3 to Energyrare onlyRing | 7 |
| of EnergySuffix | +1 to Energyrare onlyAmulet, Orb, Circlet, Wand, Staff, Helm, Ring | 1 |
Source: itemstatcost.txt (energy) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data