Two items from the game's tables side by side: both tooltips, every property line paired by the stat behind it with the difference, and the base facts. Raw comparison — what each item has; what it does for your character is the next step.
Showing the first 120 of 1185; type to search them all.


| Ars Dul'Mephistos | Measured Wrath | Δ |
|---|---|---|
| 15% Chance to cast level 28 Blizzard when struck | 5% Chance to cast level 25 Ring of Fire when struck | ≠ |
| +2 to Warlock Skills | +1 to Warlock Skills | -1 |
| +20-30% Faster Cast Rate | +25% Faster Cast Rate | -5 |
| +140-170% Enhanced Defense | +130-180% Enhanced Defense | +10 |
| +30% Faster Hit Recovery | — | |
| +70-115% Enhanced Damage | — | |
| 50-70% Bonus to Attack Rating | — | |
| -10-20% to Enemy Magic Resistance | — | |
| 10-25% Better Chance of Getting Magic Items | — | |
| — | +1-3 to Summon Tainted (Warlock Only) | |
| — | +1-3 to Ring of Fire (Warlock Only) | |
| — | +1-3 to Flame Wave (Warlock Only) | |
| — | +10-20 to Vitality | |
| — | All Resistances +20-30 | |
| — | +3-5 Life after each Kill |
Lines are paired by the stat the tables name behind them (the same stat two pages link to), else by their wording with the numbers blanked. A range compares by its top; a line with several numbers (a skill with charges) shows ≠ instead of a figure. A line only one item has is listed under it alone.
| Fact | Ars Dul'Mephistos | Measured Wrath |
|---|---|---|
| Defense | 96–141 | 38–48 |
| Chance to block | 5% | 3% |
| Required Strength | 82 | 38 |
| Required Dexterity | 0 | 0 |
| Required level | 78 | 52 |
| Max sockets | 2 | 2 |
| Durability | 20 | 20 |
| Quality level | 67 | 33 |
| Tier | Elite | Exceptional |
| Item quality level | 85 | 58 |
The brighter cell is the larger number; larger is not always better (a requirement, a weapon speed).
Every line is the game's own tooltip line as the database pages render it (uniqueitems.txt, setitems.txt, the runeword's first allowed slot, the base's weapons / armor.txt row of build 3.3.93847). Nothing here weighs one stat against another: the tool pairs and subtracts, you judge. Comparing what an item does for a particular character — breakpoints reached, resistances filled, damage changed — is the planner's future gear panel.
Source: uniqueitems.txt, setitems.txt, runes.txt, weapons.txt and armor.txt of build 3.3.93847, rendered by the same property code as the database pages. · Report incorrect data