Two items from the game's tables side by side: both tooltips, every property line paired by the stat behind it with the difference, and the base facts. Raw comparison — what each item has; what it does for your character is the next step.
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| Azurewrath | Lightsabre | Δ |
|---|---|---|
| +30% Increased Attack Speed | +20% Increased Attack Speed | -10 |
| +230-270% Enhanced Damage | +150-200% Enhanced Damage | -70 |
| Adds 250-500 magic damage | Adds 60-120 magic damage | -380 |
| +3 to Light Radius | +7 to Light Radius | +4 |
| Level 10-13 Sanctuary Aura When Equipped | — | |
| +1 to All Skills | — | |
| Adds 250-500 cold damage | — | |
| +5-10 to all Attributes | — | |
| — | 5% Chance to cast Chain Lightning on attack (level set by item level) | |
| — | Adds 10-30 damage | |
| — | Ignore Target's Defense | |
| — | Adds 1-200 lightning damage | |
| — | 5-7% Mana stolen per hit | |
| — | Lightning Absorb +25% |
Lines are paired by the stat the tables name behind them (the same stat two pages link to), else by their wording with the numbers blanked. A range compares by its top; a line with several numbers (a skill with charges) shows ≠ instead of a figure. A line only one item has is listed under it alone.
| Fact | Azurewrath | Lightsabre |
|---|---|---|
| One-hand damage | 31–35 | 31–35 |
| Weapon speed | -30 | -30 |
| Range | 1 | 1 |
| Required Strength | 25 | 25 |
| Required Dexterity | 136 | 136 |
| Required level | 85 | 58 |
| Max sockets | 6 | 6 |
| Durability | indestructible | indestructible |
| Quality level | 73 | 73 |
| Tier | Elite | Elite |
| Item quality level | 87 | 66 |
The brighter cell is the larger number; larger is not always better (a requirement, a weapon speed).
Every line is the game's own tooltip line as the database pages render it (uniqueitems.txt, setitems.txt, the runeword's first allowed slot, the base's weapons / armor.txt row of build 3.3.93847). Nothing here weighs one stat against another: the tool pairs and subtracts, you judge. Comparing what an item does for a particular character — breakpoints reached, resistances filled, damage changed — is the planner's future gear panel.
Source: uniqueitems.txt, setitems.txt, runes.txt, weapons.txt and armor.txt of build 3.3.93847, rendered by the same property code as the database pages. · Report incorrect data