Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

+X Lightning AbsorbSame against players
Lightning Absorb turns lightning damage you take into life instead of losing it. It comes in two forms:
Percent absorb is capped at 40%, however much you stack.
Absorb works alongside Lightning Resist, it does not replace it. See also Fire Absorb and Cold Absorb.
| Source | Gives | Lvl |
|---|---|---|
| Weapon 3 | ||
| Lightning Absorb +25% | 58 | |
| +3-9 Lightning Absorb | 82 | |
| +3-7 Lightning Absorb | 65 | |
| Helm 2 | ||
| +20 Lightning Absorb | 41 | |
| +9-14 Lightning AbsorbDruid only | 67 | |
| Belt 1 | ||
| +20 Lightning Absorb | 47 | |
| Ring 1 | ||
| Lightning Absorb +10-20% | 76 | |
| Runeword 1 | ||
| Lightning Absorb +10-15%D2RLadder S3–14Body Armor | 35 | |
Source: itemstatcost.txt (item_absorblight, item_absorblight_percent) and properties.txt over the property codes of the game's item tables, the runeword lines and skills.txt (build 3.3.93847). Magic affixes are the ones that can spawn; a runeword's line includes what its runes add in that slot. “LoD 1.14d” is the value in classic Diablo II's last patch where it differs (uniques, set items, runewords' own bonuses, runes and gems; from blizzhackers/d2data); a D2R chip marks what 1.14d did not have. “Strongest” ranks items by the top of their roll range. · Report incorrect data