Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Black Marsh, Hole Level 1, Hole Level 2, Forgotten Tower, Tower Cellar Level 1, Tower Cellar Level 2, Tower Cellar Level 3, Tower Cellar Level 4, and Tower Cellar Level 5
| Character level | Monster level | Item level | Champion | Unique |
|---|---|---|---|---|
| 60 | 70 | 70 | 72 | 73 |
| 70 | 72 | 72 | 74 | 75 |
| 75 | 77 | 77 | 79 | 80 |
| 80 | 82 | 82 | 84 | 85 |
| 85 | 87 | 87 | 89 | 90 |
| 90 | 92 | 92 | 94 | 95 |
| 94 | 96 | 96 | 98 | 99 |
Monster level = your level + 2, at least the area's own level and inside 70–96. Areas above your level + 2 keep their own level. Same rule as the XP lab and the Drop Explorer.
In Hell the zone can send a Herald (tiers 1–5: Herald of Fright, Herald of Dread, Herald of Fear, Herald of Horror, Herald of Terror). Monsters here the game never makes a Herald (monstats CannotHerald): Blood Hawk Nest.
Herald tiers and dropsAct1-TowerSource: desecratedzones.json of build 3.3.93847 (zone Act1-Tower: its levels and waypoint), levels.txt area levels and spawn lists, monstats.txt resistances. Superunique home areas as in the Drop Explorer. · Report incorrect data