Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.
Unless stated otherwise, everything here is Diablo II: Resurrected build 3.3.93847, Reign of the Warlock.

Charge-up skill: consecutive hits add cold damage to finishing moves; can only be used with claw-class weapons; must use a dragon finishing move or normal attack to release charges.
Blades of Ice is the Martial Arts cold charge-up (level 24, requires Claws of Thunder; it unlocks Phoenix Strike). It needs a claw-class weapon (itypea1 "h2h") or bare hands. Each hit that lands stores a charge, up to three, and the next finishing move releases them: cold on the target with one, the same cold in a radius with two, a freeze in a smaller radius with three. The numbers that decide it are the cold damage, 231–259 at level 20, and the cold and freeze length, 4 seconds at level 1 and 0.4 more a level.
| Level | Charge 1 - Cold Damage min | Charge 1 - Cold Damage max | Charge 3 - Freeze Length | Attack Rating: + |
|---|---|---|---|---|
| 1 | 15 | 35 | 4 seconds | 25% |
| 2 | 23 | 43 | 4.40 seconds | 35% |
| 3 | 31 | 51 | 4.80 seconds | 45% |
| 4 | 39 | 59 | 5.20 seconds | 55% |
| 5 | 47 | 67 | 5.60 seconds | 65% |
| 6 | 55 | 75 | 6 seconds | 75% |
| 7 | 63 | 83 | 6.40 seconds | 85% |
| 8 | 71 | 91 | 6.80 seconds | 95% |
| 9 | 81 | 101 | 7.20 seconds | 105% |
| 10 | 91 | 111 | 7.60 seconds | 115% |
| 11 | 101 | 121 | 8 seconds | 125% |
| 12 | 111 | 131 | 8.40 seconds | 135% |
| 13 | 121 | 141 | 8.80 seconds | 145% |
| 14 | 131 | 151 | 9.20 seconds | 155% |
| 15 | 141 | 161 | 9.60 seconds | 165% |
| 16 | 151 | 171 | 10 seconds | 175% |
| 17 | 171 | 193 | 10.40 seconds | 185% |
| 18 | 191 | 215 | 10.80 seconds | 195% |
| 19 | 211 | 237 | 11.20 seconds | 205% |
| 20 | 231 | 259 | 11.60 seconds | 215% |
| 21 | 251 | 281 | 12 seconds | 225% |
| 22 | 271 | 303 | 12.40 seconds | 235% |
| 23 | 301 | 335 | 12.80 seconds | 245% |
| 24 | 331 | 367 | 13.20 seconds | 255% |
| 25 | 361 | 399 | 13.60 seconds | 265% |
| 26 | 391 | 431 | 14 seconds | 275% |
| 27 | 421 | 463 | 14.40 seconds | 285% |
| 28 | 451 | 495 | 14.80 seconds | 295% |
| 29 | 491 | 537 | 15.20 seconds | 305% |
| 30 | 531 | 579 | 15.60 seconds | 315% |
The damage, length and attack-rating lines read lvl, so +skills count; the synergy reads blvl.
Blades of Ice is a melee attack at the weapon's full damage (SrcDam 128) that must pass a Chance to Hit roll; the Basin says both claws are used when two are equipped. Each hit that lands adds a charge to the progressive_cold state, to a maximum of three (prgstack 1); further hits reset the 15-second clock. The charges wait for a finisher: a normal melee attack, Dragon Talon, Dragon Claw, Dragon Tail or Dragon Flight, and with Dragon Talon or Dragon Claw only the first hit that lands carries them (Basin).
What is released, by the Basin's page: with one to three charges, the cold damage and cold length on the release target; with two or three, the same cold damage and length on everything in the 4-yard radius; with three, a freeze of the length above on everything in the 2-yard radius. Cold chills (slows) for its length, and a freeze holds the target still, under the rules of Chill and Freeze; the damage is cold under Dealing Elemental Damage and the target's Cold Resist.
The freeze radius is half the chill radius: 2 yards against 4. The Basin's page notes that stopping at two charges can give more damage over time without giving up much safety, since the third charge adds only the small freeze.
Charges from Tiger Strike, Fists of Fire, Cobra Strike, Claws of Thunder and Phoenix Strike held at the same time are all released by the same finisher (Basin).
EDmgSymPerCalc reads the hard points in Phoenix Strike times Param8: +8% cold damage per hard point in [[phoenix-strike]] (the dsc3 line). +% Cold Skill Damage from gear applies only to the first two charges (Basin). In return Blades of Ice's hard points are the cold synergy of Phoenix Strike's third charge. The skill's own lines read lvl, so +skills raise the damage, the lengths and the attack rating; the Basin says +1–3 Blades of Ice can spawn on exceptional and elite claws of item level above 24.
A player's hit on another player is cut to 17% of its value (difficultylevels.txt PlayerDamagePercentVSPlayer) before anything else, see Player versus Player; the finisher that releases the charges is such a hit. The Basin's page says nothing else specific about players.
Written from the game's tables (build 3.3.93847) and the cited pages; a per-level table is computed from skills.txt and skilldesc.txt by the same evaluator the skill pages use. A “legacy rule” is a published engine rule no table proves; a “game table” is read from the table named. · Report incorrect data